This week, Denis and Riley talk about how to get started on building your first Commander deck, explore how best to politely avoid the handshake when necessary, unleash a fresh batch of power moves, and reignite an old feud between Denis and Mashi.
This week, Denis and Riley figure out the best way to crack spare packs when you can’t get a draft together, unveil another boatload of premium power moves, and discuss the best way to deal with how Magic almost forces us to try and play other games optimally at all times.
This week, Denis and Riley get stuck into how to introduce new players to the game without overloading them, unpack a boatload of power moves, discuss how best to deal with cards in exile, and decide exactly what kind of river the one in the show’s name actually is.
Denis and Riley offer a total of 50% enthusiasm for a Christmas-themed episode. Bah humbug! They talk about the best and worst gifts they’ve given and received, advise on Magic-themed Christmas decorations, and get absolutely riggedy-wrecked as they showcase more power moves.
Denis and Riley figure out the best way to ingratiate yourself into an established EDH playgroup, explore the wild world of Magic slang, share more listener-submitted power moves, and advise on how to deal with opponents that tilt off thanks to your deck choice.
Denis and Riley discuss the link between outerwear and the death of U.S. presidents, explore how and when to tell a bad beat story, question the rules about tapping things clockwise or counter-clockwise, and get stuck into some of the best MtG Power Moves you’re likely to come across.
This week, Denis and Riley chase down the elusive owner of www.knight.com, explore ways to combat assumptions about how casual a player might be, kick off a new segment called POWER MOVES, and discuss gift-giving when it comes to Magic.
This week, Denis and Riley let you behind the curtain to Denis’ lies and Riley’s punctuality, tackle how to handle pre-game chat in a game of Commander, share their respective dark histories with online handles, and discuss how color pie breaks affect Magic.
Denis and Riley explore how video games can make you feel old, go through the best ways to overcome reluctance to playing Commander, explore the role of survivorship bias in content creation, examine the relative merits of using a Honda Accord as a token.
This week, Denis and Riley finalize the rhino vs. hippo debate, advise on how to equip yourself for your first Commander game, talk about not talking while drafting, and tackle the question of how to get a salty sea dog to start taking ownership of their mistakes.