Hello CFB Pro readers. We’ve had Chilling Reign out for almost a month already! I continue to be impressed by the creativity and diversity being seen in today’s metagame and tournaments. I knew Chilling Reign would be an impactful set, but I honestly didn’t expect much to change besides Shadow Rider Calyrex VMAX becoming an important archetype and Galarian Zapdos V being introduced to different decks. Boy was I wrong!
Galarian Moltres V has had an arguably higher impact than Galarian Zapdos V as a counter to Shadow Rider Calyrex VMAX, Ice Rider Calyrex VMAX is putting a big dent in the heavily Ability-dependent decks by pairing itself with Inteleon and Cinccino and Path to the Peak. You also still have the usual TAG TEAMs – powerful as ever – Arceus & Dialga & Palkia-GX, Pikachu & Zekrom-GX, Lucario & Melmetal-GX and Mewtwo & Mew-GX.
Most of the TAG TEAM decks have adapted to the new card pool and metagame, with Mewtwo & Mew-GX joining the Darkness-type ranks with Weavile-GX and Galarian Moltres V and Arceus & Dialga & Palkia-GX choosing to diversify its attackers. The deck has historically struggled to power up attackers if it’s not able to use Ultimate Ray, so the two Galarian birds are now included!
As seen on Alex Schemanske’s Power Rankings, I must agree with him that this is arguably the top deck (still). Galarian Zapdos V’s Ability Fighting Instinct means you can potentially power it up with a single Aurora Energy, whilst Galarian Moltres V’s Direflame Wings Ability means getting three Energy onto it is quite easy to do. To this you add the four Metal Saucers and four Energy Switch in the list and the deck suddenly has answers to a lot of the powerful new decks whilst still maintaining the easy win condition of hunting down two Dedenne-GX or Crobat V after using Altered Creation GX.
This is the list that I’ve been using lately – focused on consistency as much as possible – while still maintaining a wide array of attackers for different situations: