Hello again everyone! As I write this, I’m making my way to London to compete in the Pokemon TCG World Championships! This is the biggest event of this year and I’m excited to get to play in such a prestigious event again. However, because of how much everyone is preparing for this tournament, there will also be several rogue decks which could pop up at Worlds. In this article, I’m going to go over a couple of rogue decks which have potential to have deep runs at Worlds, as well as some advice for picking these up yourself.
****** Pokémon Trading Card Game Deck List ****** ##Pokémon - 21 * 1 Galarian Zigzagoon SSH 117 * 1 Medicham V EVS 83 * 1 Passimian CRE 88 * 3 Rapid Strike Urshifu V BST 87 * 2 Rapid Strike Urshifu VMAX BST 88 * 1 Manaphy BRS 41 * 1 Radiant Blastoise PGO 18 * 1 Remoraid BST 36 * 4 Sobble CRE 41 * 3 Drizzile SSH 56 * 1 Octillery BST 37 * 1 Inteleon SSH 58 * 1 Inteleon CRE 43 ##Trainer Cards - 31 * 4 Level Ball BST 181 * 3 Evolution Incense SSH 163 * 1 Tower of Waters BST 138 * 1 Training Court RCL 169 * 1 Boss's Orders RCL 154 * 3 Quick Ball SSH 179 * 1 Melony CRE 146 * 1 Telescopic Sight VIV 160 * 1 Raihan EVS 152 * 1 Cynthia's Ambition BRS 138 * 4 Scoop Up Net RCL 207 * 1 Pal Pad FLF 92 * 1 Choice Belt BRS 135 * 1 Hisuian Heavy Ball ASR 146 * 4 Irida ASR 147 * 2 Capacious Bucket RCL 156 * 1 Air Balloon SSH 213 ##Energy - 8 * 4 Rapid Strike Energy BST 140 * 4 Water Energy SMEnergy 3 Total Cards - 60 ****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
Against the matchups which weren’t Mew VMAX, Rapid Strike Urshifu VMAX was often enough to easily close out games. It hits for weakness on Arceus VSTAR and GMAX Rapid Flow often was powerful enough to clear an opponent’s entire board of setup Pokemon.
However, with the rise of Palkia VSTAR, that Galarian Moltres game plan has become significantly weaker. Instead, to have a chance again in the metagame, Urshifu decks have adapted to become significantly more focused on using GMAX Rapid Flow repeatedly. Because Mew VMAX has become a less important aspect of the metagame, Urshifu is able to cut the Dark package and instead focus on beating a more commonly played tech, Manaphy BRS.
Thanks to the presence of Radiant Greninja in Palkia VSTAR decks, Manaphy has become a much more common tech than it was in the Brilliant Stars format. This version of Urshifu can use Radiant Blastoise, Galarian Zigzagoon and Medicham V to slowly place damage counters on the opposing Manaphy then eventually use Yoga Loop to take an extra turn and capitalize on the lack of Manaphy. By cutting the Dark package, you also gain more space in your deck to utilize Irida, one of the most powerful supporters the Water type currently has available.
While you can’t use Irida for the Urshifu pieces, you can use it to grab the Inteleon line, the Octillery line and the Radiant Blastoise! Prioritizing setting up Octillery BST is very important with this deck because it’s the only unconditional out you have to search for your Rapid Strike Energy.
While Rapid Strike Urshifu can struggle against early pressure, specifically the kind that Palkia VSTAR is able to apply. However, Urshifu can explode out of nowhere and is especially powerful against single-Prize decks. If you are worried about Palkia VSTAR though, this next deck might be the one for you.
****** Pokémon Trading Card Game Deck List ****** ##Pokémon - 18 * 2 Crobat V DAA 182 * 1 Galarian Zigzagoon SHF 151 * 1 Vikavolt V DAA 180 * 1 Raikou V BRS 48 * 1 Zapdos PGO 29 * 4 Mew CEL 11 * 1 Pumpkaboo EVS 76 * 1 Lumineon V BRS 40 * 2 Origin Forme Palkia V ASR 39 * 1 Radiant Greninja ASR 46 * 1 Starmie V ASR 229 * 2 Origin Forme Palkia VSTAR ASR 208 ##Trainer Cards - 32 * 2 Melony CRE 218 * 4 Boss's Orders RCL 200 * 1 Echoing Horn CRE 136 * 4 Energy Search BCR 128 * 4 Scoop Up Net RCL 207 * 2 Choice Belt BRS 135 * 4 Ultra Ball BRS 186 * 1 Hisuian Heavy Ball ASR 146 * 4 Quick Ball SSH 216 * 2 Air Balloon SSH 213 * 4 Trekking Shoes ASR 156 ##Energy - 10 * 4 Lightning Energy SWSHEnergy 4 * 6 Water Energy SMEnergy 3 Total Cards - 60 ****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
While Turbo Palkia has fallen out of favor ever since its initial performance at Melbourne Regionals, this new twist on it might be its way back into the metagame. Because Palkia VSTAR / Inteleon is easily able to function on a low bench, just relying on using your own Palkia VSTAR in that matchup has become too unreliable. In addition, Cross Switcher has become standard in Palkia VSTAR decks, bypassing Diancie ASR completely.
The solution to this problem was to start including several Lightning-type attackers. You have Raikou V to take a one-hit knockout on the Palkia VSTAR out of nowhere with Melony as well as Vikavolt V to stall for time. The splash of Lightning doesn’t come without a cost however, as you must cut your four Capacious Buckets for four copies of Energy Search. Having Energy Search instead of Capacious Bucket makes it significantly harder to chain uses of Concealed Cards with this deck because you tend to run out of Energy very quickly. However, the benefit of the Lightning types cannot be understated. While they obviously shine in the Palkia VSTAR matchup, the Vikavolt V is also very influential against Mew VMAX. With Zapdos PGO, Paralyzing Bolt does an extra 10 damage, pushing it to 60.
If you can trap a Genesect V active and start using Paralyzing Bolt to whittle it down, with three hits of 60 damage you put the Genesect V to 180 HP remaining. After that, if the Genesect V doesn’t have a Fusion Strike Energy attached to it, you can put a Galarian Zigzagoon on your bench to knock it out during your turn! Then you can use Boss’s Orders on a benched Genesect V and either continue the Paralyzing Bolt lock or start to race the Mew VMAX deck with Super Zap Cannon.
Because of the risk of Mew VMAX playing Pokemon Catcher, the Diancie ASR plan isn’t very reliable, but the Vikavolt V plan tends to work. While it does seem unlikely for Mew VMAX to do nothing for several turns, their deck is usually so full of item cards that Paralyzing Bolt effectively prevents them from using Genesect V’s ability. This is just one of the many scenarios where Vikavolt V can steal a game out of nowhere, proving that Quaking Punch is still a solid attack seven years later!
****** Pokémon Trading Card Game Deck List ****** ##Pokémon - 18 * 4 Arceus V BRS 165 * 3 Arceus VSTAR BRS 176 * 1 Galarian Zigzagoon SHF 151 * 1 Radiant Charizard PGO 11 * 4 Sobble CRE 41 * 3 Drizzile SSH 56 * 1 Inteleon SSH 58 * 1 Inteleon CRE 43 ##Trainer Cards - 30 * 3 Level Ball BST 181 * 2 Magma Basin BRS 144 * 3 Evolution Incense SSH 163 * 2 Boss's Orders RCL 200 * 1 Pal Pad SSH 172 * 1 Cheren's Care BRS 168 * 2 Cross Switcher FST 230 * 1 Klara CRE 145 * 3 Scoop Up Net RCL 207 * 2 Choice Belt ASR 211 * 2 Ultra Ball BRS 186 * 4 Quick Ball SSH 216 * 1 Professor's Research SSH 209 * 1 Marnie SSH 208 * 1 Raihan EVS 202 * 1 Melony CRE 195 ##Energy - 12 * 4 Capture Energy RCL 171 * 4 Water Energy SWSHEnergy 3 * 2 Double Turbo Energy BRS 151 * 2 Fire Energy SWSHEnergy 2 Total Cards - 60 ****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
This Arceus VSTAR / Inteleon deck list incorporates a lot of the concepts which I wrote about in a previous article. It uses Quick Shooting Inteleon, Galarian Zigzagoon and Choice Belt, but forgoes disruptive tools in favor of more aggression and Radiant Charizard.
I also borrowed a lot of concepts from Matthew Burris’s Regional-winning Arceus / Inteleon deck list from Perth, which played Avery and two Cross Switcher. The theory of including the Radiant Charizard in this Arceus deck was that it would help shore up your Palkia VSTAR matchup by providing you with an out to take a one-hit knockout on a Palkia VSTAR in the late game. Even if the Palkia VSTAR is playing a defensive tool like Tool Jammer or Big Charm, you can still set up a knockout on a VSTAR with the Quick Shooting Inteleon and Galarian Zigzagoon.
I did have to make several deckbuilding concessions though. The main staple we have previously seen in almost every single Arceus VSTAR / Inteleon deck which is missing from this build is Path to the Peak.
While it seems natural to include Path in an Arceus VSTAR deck, I found that it was unsustainable with how reliant you are on the Excited Heart ability of Radiant Charizard. However, I still needed to include a counter Stadium, so Magma Basin ended up being the best fit for that role as it also helps you power up your Radiant Charizard quicker!
While the Energy line looks weird, it ended up being the one that works. You will never attack with Radiant Charizard in the early game, so Fire Energy is often unnecessary in the early game. I also found myself constantly using Melony to accelerate Energy to my Arceus VSTAR if I didn’t have an Energy attachment on turn one, which is why I included four Water Energy and two Fire Energy. Usually, you will use Trinity Nova to take the Fire Energy out of your deck, then either retreat it off the Arceus VSTAR or put them back into your hand with Cheren’s Care.
The other sacrifice I had to make with this deck list was including zero copies of Big Charm and going for two Choice Belt instead. I often found that I needed multiple Choice Belt in many games and couldn’t find space to include Big Charm.
I touched on it earlier, but Cross Switcher is a crucial element to this deck. While playing only two copies seems risky, it is mostly included for the late game where you need to use an effect supporter in addition to a gusting effect. Usually this is a Klara to return your Radiant Charizard and Fire Energy to your hand and be able to use Cross Switcher in the same turn to close out a game. You can also use the Cross Switchers early on with the Avery to put a ton of pressure on your opponent’s bench.
These changes do make you very weak to Mew VMAX. The main plan this Arceus deck has is to just hope to race Mew VMAX and hopefully knock out enough Genesect V that the Mew deck can’t string together knockouts fast enough. This version of Arceus VSTAR / Inteleon sacrifices most of its disruption for aggression and I think it could have potential for the World Championships.
Overall, I think that all these decks have potential at the upcoming World Championship, and I would want to play a few games against each of them. These decks are also solid choices for anyone who wants to play in any upcoming online tournaments, as taking your opponent by surprise can be a very big advantage. Good luck for anyone attending Worlds, I’ll see you there!