I must say, Ludicolo is sweet. I’m really excited about the competitive potential of this card, both with Suicune V or with Zacian V (there’s probably some other options, too). It’s a massive damage buff, enough to make some formerly forgotten or written-off Basic Pokemon viable again. So why Suicune as the partner here? It only takes a couple Energy to attack and its Ability helps you set up further. Blizzard Rondo isn’t a powerhouse default like Brave Blade, but most decks can’t afford to limit their Bench right now. Say you assume your opponent has an average of four Pokemon on their Bench most of the time and you have the full five you’re allowed: that’s 200 damage. Ludicolo makes that a sweet 300, but that’s still not enough to one-shot Pokemon VMAX.
Quick Shooting can finish off most VMAX threats, especially if your opponent is choosing to limit their Bench. The added search from Shadow Dealings also makes Ludicolo more consistent – it makes a double-Stage 2 deck like this viable. Here’s the list Gabriel Pino Semedo played and won with last night:
##Pokémon - 20 4 Suicune V EVS 31 4 Sobble CRE 41 4 Drizzile SSH 56 2 Inteleon CRE 43 1 Inteleon SSH 58 2 Lotad EVS 32 1 Lombre RCL 8 2 Ludicolo EVS 34 ##Trainer Cards - 30 3 Melony CRE 146 2 Professor's Research SHF 60 2 Marnie CPA 56 2 Boss's Orders SHF 58 1 Raihan EVS 152 4 Level Ball BST 129 4 Evolution Incense SSH 163 3 Quick Ball SSH 179 2 Scoop Up Net RCL 165 2 Rare Candy SSH 180 2 Cape of Toughness DAA 160 2 Capacious Bucket RCL 156 1 Escape Rope BST 125 ##Energy - 10 6 Water Energy 3 4 Capture Energy RCL 171
This deck has all the gas needed to play aggressively, reaching for OHKOs. Since Suicune V even takes a Colorless Energy in its attack cost, Capture Energy is an excellent choice. Both Melony and Raihan can power it up all in one turn. Scoop Up Net lets you reuse Ludicolo and Cape of Toughness makes Suicune V a legitimate tank. You can afford to play a lower count of key cards like Rare Candy because you have Shadow Dealings options.
Overall, this deck is quite consistent between the Fleet-Footed and Shady Dealings Abilities. It has all the power you could want out of a Standard deck, and it even totes a favorable Weakness to Lightning – something that’s not too popular right now. I recommend this deck to anyone looking for a super fun, new deck that can OHKO anything. It gets annoyed over early Path to the Peak plays and clunky starts, but those aren’t especially common. Try it out ASAP, you won’t regret it!