Togekiss VMAX hasn’t found its footing in Standard. Battle Styles presented it with another potential partner: Bronzong. I’ve tried pretty much everything from the set at this point, but this is one deck that I hadn’t gotten around to. The idea is pretty simple: use Metal Transfer to safeguard your Max Glide Energy and Cheryl to clear off any residual damage. You can’t go infinite like with Expanded’s Lusamine, but you have a lot of healing on tap when you throw Pal Pad into the mix.
Before I continue on this train of thought, it’s worth posing the question: does healing even do anything in this format?
Healing is a legitimate strategy against anything that doesn’t one-shot you, so basically anything that’s not Single Strike Urshifu VMAX. You’ll, of course, need to do some work to keep your Bench clean of Dedenne-GX against foes like ADPZ. I was pretty zoned in on making this into an uptempo control deck, so that’s the direction I took it. Standard finally has a decent lineup of control cards with Fan of Waves as an option from the new set.
I decided to build my own list from scratch before looking at anything else publicly available – after a few revisions, here’s what I have:
##Pokémon - 15 4 Togekiss V VIV 140 3 Togekiss VMAX VIV 141 3 Bronzor TEU 100 2 Bronzong BST 102 2 Dedenne-GX UNB 57 1 Zacian V SSH 138 ##Trainer Cards - 35 4 Professor's Research SHF 60 4 Marnie SSH 169 2 Mallow & Lana CEC 198 2 Cheryl BST 123 2 Boss's Orders SHF 58 1 Team Yell Grunt SSH 184 1 Giovanni's Exile HIF 57 4 Quick Ball SSH 179 4 Crushing Hammer SSH 159 2 Pal Pad SSH 172 2 Fan of Waves BST 127 2 Evolution Incense SSH 163 2 Chaotic Swell CEC 187 2 Big Charm SSH 158 1 Air Balloon SSH 156 ##Energy - 10 6 Metal Energy 8 4 Weakness Guard Energy UNM 213
I included a Zacian V as a way to finish anything that can’t afford to be three-shot (Max Glide’s typical output against most major threats). Intrepid Sword can also be useful on your first turn (you want to go first with this deck). This list went through a handful of revisions – I even tried Green’s Exploration for a time. I’ll say it outright, the deck list is light on Pokemon search. I’ve been having a decent go at it with this current lineup, but you might need something else. Pokemon Communication is not the answer; it’d have to probably be Great Ball.
I’d consider dropping a Mallow & Lana and maybe even a Metal Energy for some additional space. As of now, this deck has what I want to be in it and it has performed adequately. Weakness Guard Energy isn’t a surefire win against Pikarom, but it at least gives you a chance. A more straightforward, but consistent, version of this deck is sitting at 6W-3L at the time I’m writing this in the Chill Series #25 tournament:
##Pokémon - 17 4 Togekiss V VIV 140 3 Togekiss VMAX VIV 141 3 Bronzor TEU 100 2 Bronzong BST 102 2 Zacian V SSH 195 1 Zamazenta V SSH 139 1 Mew UNB 76 1 Crobat V SHF 44 ##Trainer Cards - 31 4 Marnie SSH 169 3 Professor's Research SSH 201 3 Cheryl BST 123 2 Boss's Orders RCL 154 4 Quick Ball SSH 179 4 Metal Saucer SSH 170 4 Great Ball SSH 164 2 Switch CES 147 2 Big Charm SSH 158 1 Reset Stamp UNM 206 1 Pal Pad SSH 172 1 Chaotic Swell CEC 187 ##Energy - 12 8 Metal Energy 8 4 Capture Energy RCL 171
This version doesn’t include any control cards (unless you count Zamazenta V). It does include a card I want in my own list, Mew, as well as some additional Pokemon search. Metal Saucer and additional Metal Energy are included to have quicker starts. What I’m afraid of, though (and I haven’t played this list yet), is that in the late game you’ll be running low on healing and your opponent’s setup will be solidified such that they can run you over. Capture Energy is a great option, but this list will almost certainly fold to Lightning. I also want a Reset Stamp in my list and maybe a Jessie & James to go with it as well.
This version is going to hit as many times and eliminate threats solely in that fashion. So far it’s lost to two LMZ and one ADPZ – I imagine LMZ would be tough with all the damage reduction. For the control version, you can sometimes get over the top with Energy denial, but you do have fewer Energy to go around – and no Metal Saucer for recovery.
Try this deck out if you loved Sylveon-GX or want to try another control-style deck in Standard. There’s a couple Zoroark-GX / Golisopod-GX-imitating decks in Standard right now and this is another one of those. Healing and search for the cards you want is good, it’s just a matter of if the Lightning-type Weakness is too much – or if the damage output is small enough that you can’t compete against some of the harder-hitting decks. Against those archetypes, control cards have proven to be useful. To finish these off, here’re two pics of me crushing it with the deck: