You Need to Play New Heroes in My Hero Academia CCG

Happy Holidays Heroes! Today, I come bearing gifts. The past year has taught a lot of lessons. For the next month, I’d like to gift wrap a few nuggets of wisdom to take your game to the next level, while having a bit of fun while you’re at it.  

Now, I swear this article is about cards, but bear with me for a second. I play a lot of first-person shooters. From the days of Goldeneye and Perfect Dark, through the Halo era, PUBG and on to Warzone and Tarkov. One thing that playing a different style of game has given me is perspective. Tarkov sharpens my sense of awareness. Apex boosts my confidence to attack ferociously. PUBG hones my aim and efficiency. Together, they craft me into a better player. So what’s that got to do with My Hero? I’m so glad you asked… 


Unlock CFB Pro and get all the benefits of a TCGplayer subscription for one monthly fee. Join now!


Perspective. On the tables, situations can change drastically from game to game. If you’re playing the same deck or the same symbol week after week, you might be missing out on sharpening your other skills. Ask yourself: 

  • If you’re playing Tokoyami, how are you playing in Deadlock, having to navigate a big stage, playing a deck with several critical decisions each turn? Could you win with a deck like Recovery Girl? How about Eraser Head? 
  • Kirishima players, How well can you predict your opponent’s potential and avoid overextending? Can you hold your own with Ochaco II? How about Bakugo II?

Throwing yourself into a different situation – in fact, throwing yourself into the complete opposite situation – is a great way to find out where your blind spots are, and have a little fun while you’re at it. I started out the year playing Tokoyami. The bird is a great intro to the game and the meta for players new to Universus and I found a good deal of success with him. After a couple months, I looked around for a change of pace. Filled with confidence (and a bit of hubris), I built Eraser Head on Void.

After getting thoroughly destroyed with a deck I copied from a top player, I took a step back and reflected. I had won so much more easily with Tokoyami; was that deck just that much better than Eraser? The answer I arrived at was absolutely not. The problem… was that I really didn’t know what I was doing.

Tokoyami was simple and repetitive (I mean that in the kindest way possible). His might comes playing powerful cards the same way (almost) no matter the situation, because his force was so overwhelming. Eraser taught me another side to the game. His overwhelming might comes from controlling the board. Turn off my rival’s character on this attack? What about the next one? Block this? Commit that? How slow do I need to make this attack? Hold an extra Erase! for next turn? Can I count to 20 yet? I got thrown into the deep end and started learning how to answer these questions. 

When I got a bit of that experience under my belt, I noticed that I saw Tokoyami differently. I saw weaknesses in his core gameplay loop that I hadn’t noticed before. Shut off his Enhances, what does he do? Cancel Summon Dark Shadow, what does he do? Kurogiri. Speed control. Nothing is a perfect answer, but there are plenty of weak points in his armor. So, what did I do? Well I went and mained Hatsume, of course! And on to Todoroki II, Sero I, Fourth Kind, Recovery Girl and the list goes on. Recently at my LGS (Gaming Giant in Fairfax, VA), I’ve been challenging myself to play a new deck every week. 

This week, I just ran Tiger on Order. It started out as just a joke on my friend that played Pixie Bob last week, but then perspective started to kick in. My experience with Order, Todoroki II and Eraser Head helped a ton in the building process. I made a simple plan to shoot a wall of attacks guaranteed to damage like Reverse Throw, Electric Jolt, Half-Hot Ignition and Grasping Tape Toss. I put up a strong defense with mountains of speed control that I got comfortable playing in Eraser Head. I played at a deliberate but controlled pace, constantly counting my blocks that I surely didn’t learn from playing Tokoyami.

So this season, while the top players are claiming their titles, go get a little present for yourself. Build something you didn’t think you would play. It might just be the first step down the rabbit hole. Good luck! Happy Holidays! And as always, I’ll see you on the tables!

Leave a Reply

Scroll to Top