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Standard Power Rankings – 12/29/2020

Hi everyone! It’s time for another edition of the Power Rankings. This past week, not much happened in the world of Standard Magic. The holidays were going on and this precluded any big tournaments from happening. Therefore, there are no changes to the rankings. However, what I decided to do is, rather than say the same thing as last week in different words, I’ll talk about one of the key cards from each deck.

 

Header - Tier 1

1. Dimir Rogues

Into the Story

To me, Into the Story, although not the card that actually attacks for lethal damage, is the card that actually wins the game. It’s integral to the Rogues game plan of trading one-for-one a lot and winning the game with card advantage. Even drawing into a bunch of cheap Rogues can be very effective. When I’m playing Dimir Rogues, I’ve noticed that most often the card I’m hoping to draw or the card I need to draw to win the game is Into the Story.

 

2. Gruul Adventures

Edgewall Innkeeper

While Edgewall Innkeeper might not be the actual best card in the deck (that honor goes to Embercleave), how often does a one mana 1/1 make such a massive impact on a format over it’s entire life? So far, it’s been the cornerstone of Selesnya, Golgari, Gruul and Temur Adventures. It’s even been slotted into Temur Ramp in it’s most recent incarnation. 


3. Esper Doom

Yorion, Sky Nomad

Remember when companions could just be cast from the companion zone? They added three mana to the cost of Yorion effectively and it hardly missed a beat. Sure, it hasn’t dominated the format like it did when Jeskai Lukka was around, but it has made it’s way into plenty of the top decks and truly been a Standard staple since inception.

 

4. Dimir Control

Shark Typhoon

Shark Typhoon has been one of the best cards in Standard for quite a while now. It’s such an interesting card that Reid Duke wrote a whole Deep Dive on it, which I highly suggest you check out. The card has tremendous versatility, with the ability to make an instant threat or blocker, as well as being a six mana enchantment that typically ends the game very quickly.

 

5. Mono Green Food

Wicked Wolf

Wicked Wolf had a falling off after Oko, Thief of Crowns was banned from Standard but recently it’s made a bit of a comeback. Mono Green Food has usually preyed on creature decks and the biggest reason why it’s able to do that so effectively is the power of Wicked Wolf in those situations. Wicked Wolf typically kills a creature and then makes it almost impossible for the opponent to either block or attack effectively.

 

6. Temur Ramp

Genesis Ultimatum

This deck has changed a lot over the past few months, but Genesis Ultimatum as a top-end haymaker has remained roughly consistent. It’s funny – there’s something about a card like this that’s particularly fun, even after playing Magic for 25 years.

 

Header - Tier 2

7. Rakdos Midrange

Kroxa, Titan of Death's Hunger

Uro, Titan of Nature’s Wrath has gotten much more love than Kroxa, its Rakdos counterpart. There’s good reason for that – Uro is just a much better card. That being said, Kroxa is still Standard legal and this Rakdos Midrange deck heavily relies on it as a recursive threat to finish off games after grinding the opponent out.

 

8. Rakdos Ramp

Ugin, the Spirit Dragon

Ugin is one of the most powerful planeswalkers of all time and this deck wouldn’t function at all, at at least in current Standard, without it. Ugin is particularly strong because it can be cast, clear the board, then finish the game, all by itself. Very few cards are capable of doing that.

Discussion

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