Deck Highlight: Standard Sultai Control


Standard Sultai Control by GONITO (6th Place Standard Challenge, 1/30/2021)


Arena Code

4 Barkchannel Pathway
4 Binding the Old Gods
2 Bloodchief's Thirst
4 Clearwater Pathway
4 Cosima, God of the Voyage
2 Crawling Barrens
3 Darkbore Pathway
2 Eliminate
2 Elspeth's Nightmare
4 Extinction Event
4 Fabled Passage
1 Forest
4 Heartless Act
4 Island
4 Jwari Disruption
3 Lochmere Serpent
4 Mazemind Tome
2 Negate
4 Omen of the Sea
4 Saw It Coming
3 Shadows' Verdict
3 Swamp
3 Temple of Deceit
2 Ugin, the Spirit Dragon
4 Zagoth Triome

2 Cling to Dust
1 Eliminate
2 Mystical Dispute
2 Negate
3 Shark Typhoon
3 Skyclave Shade
1 Ugin, the Spirit Dragon
1 Yorion, Sky Nomad


Yorion, Sky NomadBinding the Old Gods


I extensively wrote about using Binding the Old Gods and Yorion, Sky Nomad in Doom Foretold shells, but today’s deck highlight is instead about a Dimir Control deck that’s still using Yorion as a companion for good value while splashing green for the powerful Saga.

Huey wrote about another approach to Sultai in his Deck Guide, but this deck is different enough that it’s worth highlighting.


Cosima, God of the Voyage


During the past Zendikar Rising Standard, Dimir Control used to be one of the most popular decks. Gonito took that deck and added some of the most powerful new cards from Kaldheim, one of which is Cosima, God of the Voyage. She’s a card that has huge potential and I’m happy to see Gonito trying her out here.

She’s particularly good in a control deck since you’re able to make her disappear before resolving an Extinction Event or Shadows’ Verdict and then, later on, you can return her for some value.

I think playing Cosima right will require some practice, but I’m sure you can bring her back after just a couple of land drops to be able to block with a large creature that also draws a couple of cards.


Saw It ComingBehold the Multiverse


Next up is Saw it Coming, which is the only foretell card in the deck. I appreciate the exclusion of Behold the Multiverse as well. I think Standard is past the point where Glimmer of Genius is good and this one doesn’t even add anything like energy towards a bigger plan.


Lochmere SerpentUgin, the Spirit Dragon


Three Lochmere Serpent and two Ugin, the Spirit Dragon are going to be your win conditions. I love Lochmere Serpent against Rogues, since once it gets milled, you can put it in your hand after exiling some relevant creatures from the opponent’s graveyard to stop Lurrus of the Dream-Den or Agadeem’s Awakening shenanigans.



It’s nice to see an old-style control deck still doing well in Standard, and I especially love to see Binding the Old Gods in it since I think it’s an amazingly well designed card!


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