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Deck Highlight: Modern Dimir Control

It’s refreshing to see a pure Control deck put up results in Modern. This deck aims to neutralize everything the opponent does via permission spells and removal, and then pull ahead on card advantage using planeswalkers and Cryptic Command.

This version of Dimir Control is about as bare-bones as it gets, with no cards that cost more than four mana, and only three copies of Jace, the Mind Sculptor with which to win the game!

The printing of Bloodchief’s Thirst levels up this strategy by increasing the density of cheap removal spells, and also building in answers to opposing planeswalkers.

Another key card is Narset, Parter of Veils, which happens to be excellent against many commonly-played cards including Uro, Titan of Nature’s Wrath, Omnath, Locus of Creation, and Teferi, Time Raveler. Also note the way that Narset combines with Geier Reach Sanitarium, which allows you to loot while your opponent is instead forced to discard a card.

Dimir Control appeals to me because you get all the benefits of the Cryptic Command plus Mystic Sanctuary engine while having more disruptive elements, and getting to dodge opposing creature removal spells. If I were to work on this deck, some of the first ideas I would try would be Creeping Tar Pit, Shark Typhoon, and more copies of Inquisition of Kozilek.

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