Modern Bitterblossom Rogues by Soulstrong
Ever wonder what it would look like if you took Standard Rogues and ported it to Modern? Me neither, but that’s what’s on the docket today, as I found a cool list from a MTGO preliminary.
The Game Plan
Mill the opponent until your Into the Stories and Drown in the Lochs are on, all while killing them with cheap Rogues. It’s really a testament to how good Rogues is that you can play basically the Standard list (with a few solid upgrades) and have it be a competitive choice in Modern.
This deck really does play mostly the same, with the one-two punch of Thieves’ Guild Enforcer and Soaring Thought-Thief headlining things. Still, the new cards this deck picks up are important, so let’s talk about those.
Bitterblossom used to be banned in Modern, which in retrospect was highly unnecessary. It’s a powerful card though and making Rogues plays exceedingly well with Soaring Thought-Thief. It also lets you keep all your mana up once in play, making it similar to a flash threat even if not exactly the same.
I’d struggle to want to keep a hand without a Rogue or Bitterblossom, though enough cheap disruption could carry the day.
Keep. Despite being slow, this hand is okay.
Mulligan. This hand is land light and doesn’t do anything.
Rogues is a proven Standard deck, but does it have what it takes in Modern? It seems solid, though I’d like to see some Thoughtseizes added to the deck as well.