Eidolon of Blossoms. I am in love with this card.
It brings me back to a golden time in life. A time of Enchantress in Extended. It was a time of youth, diving into Magic tournaments—my brother and me. For that season EWoo rocked an amazing Enchantress deck that drew wins and crowds.
To draw tons of cards.
To ramp fast.
To lock the opponent out.
To make the opponent pick up their board. And then it killed with whatever.
This was a spectacular deck to watch in a golden age of Magic when creatures were weak and pitiful. I loved it. A lot of people loved it. And a lot of us have wanted to bring it back over the years. But it hasn’t been possible.
Modern Eidolon of Blawesomes
Kor Spiritdancer is Modern playable. It comes down early and must be killed or it will draw out of control, and possibly grow out of control as well.
And now we have Eidolon of Blossoms.
I think this card is Modern playable too. It costs 4, which is a lot for a card that doesn’t really impact the board, but the implications of untapping with it early in a mana ramp deck are huge.
It is a creature and it’s fragile, but it replaces itself, and that is huge. So yeah, I’d say it’s Modern playable.
And you know what that means.
Now we have EIGHT!
Whenever we have 8 of the same effect it means we can probably build a fairly consistent deck. So this is the starting point, and I think there are a lot of directions we could go from here. I think there are a lot of directions to make different decks of different styles—decks that win.
For any starting point, it’s pretty clear we’re going to want to mana ramp.
Eidolon of Blawesomes Starting Base
Now it becomes a choose-your-own adventure.
Let’s start by ramping really, really hard. We can take the strongest ramp enablers from the recent green devotion decks.
So far we have 32 cards for a deck that ramps and draws VERY FAST.
I know that we’re likely to play Nykthos at this point and I’m interested in playing Abundant Growth or Nylea’s Presence for the extra draw. Right now, Kor Spiritdancer only has 12 Auras and I’d like to boost that number.
We need a way to win.
Alright, this card doesn’t technically win, but read it with Eidolon of Blossoms. That’s right. When this stuff comes into play we’re going to draw our whole deck. Genesis Wave lets us pick and choose, so we shouldn’t kill ourselves.
Seems like a tasty must-play.
I would like a way to actually win. Preferably one that’s kind of easy to pull off on Magic Online.
Emrakul is always a nice one and this deck should be able to generate the 15 mana to cast him to finish the game. I am a bit scared of Emrakul being the last card in the deck because it might mean we lose. So I’m going to play Platinum Angel for training wheels.
Now we need 20 lands. We know we want a lot of Forests for Arbor Elf. We know we want Nykthos. We probably want a Kessig Wolf Run to finish. We also probably want to splash white hate sideboard cards.
This brings us to a turbo-streamlined combo build:
Turbo Eidolon of Blawesomes
Sideboard options for this deck are amazing. We have all the usual hate enchantments in Stony Silence, Rest in Peace, Choke, Ghostly Prison, Sphere of Safety, Porphyry Nodes, Leyline of Sanctity, and so forth.
This deck seems like a fun winner and I can’t wait to play it on Magic Online. But we can’t do that, so let’s keep brewing.
Back to the base!
Did I really forget about Sigil of the Empty Throne? We HAVE to play that card!
I’m interested in playing some main deck defense. While we don’t have Solitary Confinement, we could play Ghostly Prison or Sphere of Safety and maybe Detention Sphere or Oblivion Ring/Banishing Light.
This brings us to 33 cards of an Enchantress deck that draws cards and makes Angels while defending from creatures and attacking the opponent’s mana.
We have a lot of places to go from here—we could play more ramp, more win conditions, or more control.
I’m interested in heading back the Genesis Wave direction, even without as much ramp.
Eh, more ramp is always good. Overgrowth is a fun one.
All right, we have 22 cards left, which means lands.
Again I think we want Nykthos.
I don’t think we necessarily need any special lands to finish the job, although we could consider Temples or Celestial Colonnade.
This brings us to this nice, mildly disruptive and controlling Enchantress deck that is heavy with finishers.
Midrange Eidolon of Blawesomes
This deck is sweet and I need to play with it ASAP.
Standard Eidolon of Blawesomes
If Eidolon of Blawesomes is competitive in Modern, then presumably it’s playable in Standard too. Again, we have a lot of directions we can take it.
Personally I’m interested in seeing what Tomoharu Saito is doing with it.
— TomoharuSaito/トモハル (@TomoharuSaito) May 2, 2014
If you’re not following Saito on Twitter you should. The guy is a mad man when it comes to deck production—and he always actually has the cards and curves them out nicely. Just looking at his decks make you want them.
Now let’s put in some creature defense—something even more important in Standard than it is in Modern.
We could use some extra draw from Nylea’s Presence.
This brings us to 31 cards of an Enchantress deck that ramps hard and controls the board. Seems like we need a way to finish the game.
Last thing we need is lands for a must-play Standard deck.
Saito Standard Eidolon of Blawesomes
If I were going to play Standard this weekend, this would probably be the deck. I think it’s good. More importantly, it looks super different and fun. It’s a deck that draws buckets of cards and locks the opponent out. These are things that I like to do.
Eidolon of Blossoms
That’s it for today. No Magic Online screenshots because we’re still playing the waiting game. And, the longer we wait, the wilder the brews. So now is an exciting time as new combinations meet in new formats.
Whether old or new, I hope you get as much of a kick out of Eidolon of Blossoms as I will. And if you’ve got your own Eidolon brew, share it in the comments below! The card is broken and we are on a mission to draw buckets of cards.
[Editor’s note: This article originally referred to Argothian Enchantress, which should have been Verduran Enchantress.]