Innistrad: Midnight Hunt has some sweet cards, which we’ve already gone over, but there’s also a boatload of value! Today, we’ll be taking a look at the top 10 most valuable cards of Innistrad: Midnight Hunt for your MTG finance needs. Let’s get started!
10. Tainted Adversary
The entire Adversary cycle is strong, but Tainted Adversary has its own set of advantages. A two-mana, 2/3 with deathtouch is already a great deal, plus it has a relevant creature type. On top of that, it’ll scale with the game, providing a handful of one-shot Zombies for your sacrifice or aggressive needs. If Zombies as a tribe picks up traction in a format like Modern, this could be a key card to get in on the ground floor of. Otherwise, Commander players should be interested in this as a way to get a ton of disposable bodies.
9. Bloodthirsty Adversary
Another Adversary makes the list, with Bloodthirsty Adversary already seeing play in mono-red decks in Standard. As a general note, expect a resurgence in Standard singles prices as stores begin to open up events again and paper Standard becomes a very real competitive area. Outside of Standard, this card feels a bit like Snapcaster Mage and Goblin Dark-Dwellers, and flashbacking cards from your graveyard is always popular in Commander, Cube and more. Whether you’re playing a spellslinging deck or even just want a Vampire with value, don’t sleep on Bloodthirsty Adversary.
8. Unnatural Growth
Unnatural Growth may be a bit fringy for Standard or other competitive arenas, but this is every Timmy Commander player’s fantasy. This triggers on each combat, making your board practically double its power and toughness consistently, and can deal massive damage with a card like Craterhoof Behemoth. This is solely a Commander card, but seeing as how flashy and unique it is, I’d expect stompy green players to be clamoring for this card long after Innistrad: Midnight Hunt has come and gone.
7. Tovolar, Dire Overlord
Tovolar is a huge beating, and finally a solid nod to Werewolf Commander enthusiasts everywhere (well, “everywhere” might be a strong term). Outside of Commander, Tovolar is also aggressively costed with good stats and a great payoff. Standard decks have already started to adopt him and, seeing how popular tribal effects are, this card’s bound to hold a price for a good, long time.
6. Moonveil Regent
Moonveil Regent is at the perfect crossroads for competitive and casual play. Competitively, it’s aggressively costed and represents an Experimental Frenzy-esque effect for even monocolored decks. Casually, you know that someone (it could be you, it could be me!) will try jamming this card with as many colors as possible to draw three or four cards a spell and fill up their graveyard. Also, if we’ve learned anything from years of Magic finance, it’s that generally mythic rare Dragons are always popular. I’m looking at you, Hellkite Tyrant.
5. Lier, Disciple of the Drowned
Just read Lier and you’ll understand what this card is on this list. Past in Flames is already an incredibly popular and powerful card across multiple formats, and this is that same effect, permanently, on a body! The symmetrical “spells can’t be countered” clause helps make Lier devoted solely for fun instead of locking out opponents with double-dipped counterspells, so expect this to pop up in spellslinger decks across the Commander spectrum.
4. Teferi, Who Slows the Sunset
Ever since Teferi got his spark back, there hasn’t been a cheap Teferi planeswalker card out there (discounting Planeswalker Deck versions). Teferi, Hero of Dominaria is an iconic control finisher and Teferi, Time Raveler spread across all formats like wildfire, even requiring a Standard ban! Teferi, Who Slows the Sunset is a little less pushed than his predecessors, but he still represents a lot of value and potential. Never sleep on blue planeswalkers!
3. The Meathook Massacre
The Meathook Massacre is just such a cool card. The name punches hard, the art is brutal and the effect is powerful. Standard decks are picking this up for sure, but don’t be surprised to see this pop up elsewhere. Aristocrats effects are always popular and desired, and this card is basically a board wipe that leaves you with a Blood Artist of sorts. Honestly, if it wasn’t for the brand name power of the next two cards, this would probably be one of the most valuable cards and safest buys of Midnight Hunt.
2. Arlinn, the Pack’s Hope
Every Werewolf enthusiast knows and loves Arlinn, and this one in particular is quite aggressive. She can easily help enable a day/night switch by giving your creates flash, plus making them come in bigger and ready to ambush is even more upside. She’s also just a lot of power and toughness on a card, whether it’s two 2/2 Wolves instantly on the front or a 5/5 trample, indestructible, hasty beater on the back. Arlinn will see some Standard play for sure, but keep an eye out for her in other formats too.
1. Wrenn and Seven
At this point, every Wrenn card is probably going to be the most valuable card of any set. Wrenn and Six is a huge force in Modern (and was in Legacy before its ban) and Wrenn and Seven has a ton of power as well. Between four abilities, a high starting loyalty and all the hallmarks of a good planeswalker (the abilities to protect itself and net card advantage), Wrenn and Seven will be highly sought after. Standard players have been brewing with Wrenn nonstop, and Commander players will be clamoring for this for their lands decks (well, maybe a little less with Golos banned).
Innistrad: Midnight Hunt has a ton of valuable cards, but these are the most valuable so far. What do you think though? Is there a financial sleeper in the set or will Wrenn reign supreme? Let us know in the comments!