Top 10 Best Flash Creatures in MTG – Riley Ranks

Flash creatures offer versatility and power to those who like to keep their options open, and give you the opportunity to ambush opponents with potentially devastating effects they weren’t expecting. Hundreds of flash creatures have been printed across Magic’s history, and some of them are amongst the most impactful in many different formats. Let’s have a look at some of the best flash creatures ever printed!



10. Restoration Angel

Restoration Angel

We’ll get my shamelessly biased inclusion out of the way nice and early: Restoration Angel isn’t just one of my favorite flash creatures, it’s one of my favorite creatures of all time. Flashing it in to rescue something from a removal spell is just the beginning – have you ever blinked a Thragtusk with one of these? Or used it to blink Snapcaster Mage to counter an opponent’s spell, again? Resto doesn’t see a lot of play these days, but I’m here to pay homage to one of the sweetest and most enjoyable cards ever printed. 

9. Vendilion Clique

Vendilion Clique

Vendilion Clique is, I know, in a similar boat for many. Just like Restoration Angel, this card was a long-time fan-favorite, offering a powerful evasive beater at instant speed that also gave blue something it doesn’t usually have access to: hand disruption. Flashing this in during their draw step to make sure they didn’t draw a key card was always huge, and you can even target yourself with the trigger to cycle away a dead card. Failing all this value the card offers, it’s still a 3/1 flyer for three – respectable stats, even if, like Restoration Angel, V-Clique’s best days are behind it. 

8. Deep Gnome Terramancer

Deep Gnome Terramancer

A very recent addition to EDH in Battle for Baldur’s Gate, Deep Gnome Terramancer has already taken off as a popular inclusion in white decks everywhere. Giving this guy flash is huge in ambushing your opponent in response to everything from a fetchland to a Cultivate, and there are plenty of both of them in most games of EDH. For just two mana, Deep Gnome Terramancer can often net you three lands in a single turn cycle, and set your mana up magnificently as you accelerate ahead into the mid-game. 

7. Opposition Agent

Opposition Agent

Some cards are purpose-built for villainy, and one such card is Opposition Agent. This card, a staple in black decks everywhere, is only remotely playable because it has flash – without it, people simply wouldn’t search their libraries. As it is, however, you’re able to flash this in in response to a search effect, then reap the rewards as you pilfer their best cards. Opposition Agent is one of the nastiest cards to be blown out by, and there’s a reason it’s very high on a lot of players’ lists of most-disliked EDH cards of all time. 

6. Pestermite/Deceiver Exarch

PestermiteDeceiver Exarch

Respect where it’s due – both Pestermite and Deceiver Exarch played the same role in the Splinter Twin decks of old, before its banning in Modern (RIP, taken from us too soon). You’d flash one of these in during your opponent’s end step, untap, and cast Splinter Twin for an instant win. All this was surrounded by an instant-speed control shell, so you didn’t have to commit to going off if they played something you needed to counter or remove – and that’s the beauty of flash, giving you the flexibility you need to make the best decisions you can. 

5. Brazen Borrower

Brazen Borrower // Petty Theft

Years ago, you might have thought we topped out In terms of flash 3/1 flyers with Vendilion Clique. Brazen Borrower, however, somehow manages to be better. Talk about flexibility – a bounce spell that can get rid of anything that’s troubling you (albeit temporarily), then an aggressive, evasive threat you can cast at a time that suits you. Brazen Borrower is a versatile and very powerful option for any decks with a more tempo-oriented game plan, and there’s a reason it has eclipsed V-Clique as the best flash 3/1 flyer. 

4. Archivist of Oghma

Archivist of Oghma

Another recent addition to EDH, Archivist of Oghma is, like Opposition Agent before it, here to take advantage of just how much library-searching there is Commander. Flash it in as your opponent goes to search and you’re already even on cards (and up on life) – but unlike Opposition Agent, people will still, I think, search into Archivist of Oghma and just give you an extra card and life point. Because it doesn’t feel as bad as losing a card to Opposition Agent – it’s “just” a card, not letting your opponent tutor for your best threat – Archivist isn’t as punishing, and therefore will often end up being more rewarding as it goes unanswered for longer. 

3. Snapcaster Mage

Snapcaster Mage

An absolute classic. Snapcaster Mage is, I’m sure, still held in impossibly high regard by so many blue mages of all kinds – from tempo to control players, Snapcaster Mage has served them extremely well over the years. This card is so good, and it’s such a shame it doesn’t see more play these days. Whether you’re flashing back counterspells or giving them the old Bolt-Snap-Bolt treatment to burn them out from nowhere, Snapcaster Mage gives you the tools you need. Thanks for everything, Snappy. 

2. Solitude


Modern was very heavily impacted by Modern Horizons 2, which turned the format on its head with a huge range of exceptionally powerful cards. Amongst them was the cycle of evoke Elementals, all with spell-like effects, and Solitude is one of the most important of the lot. A “free” Swords to Plowshares is difficult to beat, and some games do go long enough that a five-mana 3/2 lifelinker is good enough, especially as it doesn’t die to Fatal Push. Most Modern white decks play the full four copies of this card, so be prepared for it!

1. Endurance


But even more popular than Solitude, if you’ll believe it – in fact, it’s the most-played creature in Modern – is Endurance. Graveyard hate is useful against Murktide, Yawgmoth and Living End, not to mention having utility against fairer decks like Boomer Jund and their Tarmogoyfs. Plus, it only costs three, so a lot of the time you don’t even need to evoke it. While it does die to Fatal Push, its 3/4 body does mean it can shrug off a Lightning Bolt, and with secret reach, you can block Dragon’s Rage Channeler all day long. Endurance is a hell of a card, made all the better because of flash!


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