Adventures in the Forgotten Realms is the most recent set for Magic, and it’s chocked full of D&D flavor and some pretty wild cards. Let’s take a look at the top 10 most valuable cards of Forgotten Realms… for now!
10. Treasure Vault
Treasure Vault looks rather innocuous on first glance. A land that cashes into basically more “temporary lands,” aka Treasure, is interesting but unexciting. However, as Andrea Mengucci noted, it’s basically just another Darksteel Citadel for Modern Affinity and beyond. Also, as a Commander aficionado with an unhealthy love for utility lands, you can expect this to pop up in Magda, Brazen Outlaw decks or anything looking for a critical mass of artifacts. May I suggest an Academy Manufactor on the side?
9. Asmodeus the Archfiend
“Big Demons with insane activated abilities” have a rather long history in Magic. To believe we started with Lord of the Pit being a big, expensive Demon with a drawback. Now, we have Griselbrand, Vilis, Broker of Blood, Razaketh, the Foulblooded and now Asmodeus the Archfiend.
Of course, “BBB: Draw seven cards” has a lot of draw power on its own, but like a classic D&D Demon, it has some fine print. Asmodeus enjoys gatekeeping your draws, but even paying BBBB to draw seven and lose seven is strong. If you really want to go ham, you can sacrifice him with the draw ability on the stack or cage him up with Mairsil, the Pretender.
8. Grand Master of Flowers
Grand Master of Flowers is possibly the strongest planeswalker in the set and he has a rather unique set of abilities. He becomes an unstoppable Dragon force to be reckoned once he reaches seven loyalty, all while still activating his loyalties abilities without the pesky planeswalker drawbacks. The Grand Master can surely be a player in Standard, but whether he’ll have longevity in eternal formats is yet to be seen. Regardless, this is certainly a unique card and worth considering in a few decks.
7. Circle of Dreams Druid
Circle of Dreams Druid is a cheeky smirk to the Reserved List, doing a nice little Gaea’s Cradle impression while tacked onto a very relevant creature type. Outside of Commander players clamoring for a replacement to the Cradle, this seems like a real powerhouse alongside Quirion Ranger and Wirewood Symbiote in Elf decks across formats.
Also, the striking art style may look familiar, as may the last name of the artist. It’s (somewhat) of a coincidence, but Sam Guay was a student of famed Magic artist Rebecca Guay, although there’s no familial relation there.
6. Inferno of the Star Mounts
Shivan Dragon got a bit of an upgrade. Even at its base level, a 6/6 flying, haste creature that can’t be countered is rather strong and will probably clobber your control opponents at least once. However, if you can generate a ton of red mana, perhaps with Leyline Tyrant, this is willing to do some serious overkill. Commander players will be giddy to find something to dump their Mana Geyser into while other formats may enjoy a Chandra, Awakened Inferno-esque red finisher.
5. Iymrith, Desert Doom
I’m not sure if this is the doom coming from the desert or if this card is dooming deserts, but that’s neither here nor there. What is interesting is that this card is pretty close to Dragonlord Ojutai, which was a major player in its Standard format. In general, this card is pretty above rate for a blue creature, so it’s definitely worth trying in Standard or beyond.
4. Old Gnawbone
This article should really be named “Why You Should Buy Every Copy of Academy Manufactor You See,” but that’s a bit roundabout. Treasure Toski here can make insane amounts of Treasure, which can either cast gigantic spells or be used for a bevy of artifact effects. If you have a decent board, Old Gnawbone can often replace itself mana-wise the turn it comes in, and “free” creatures are something to keep an eye on.
3. Lolth, Spider Queen
A planeswalker that gains loyalty through creatures dying is dangerous, and it’s not unreasonable to be able to ultimate her the turn she comes into play. Lolth also draws cards and protects herself, all of which are signposts for powerful planeswalkers. Six mana is a lot, but the amount of value she can generate is undeniable.
If you want a condensed way to view if a card is powerful, just check if it A) interacts favorably with instants and sorceries or B) recurs itself. Demilich does both, with some Arclight Phoenix and Dreadhorde Arcanist vibes throw in. All of these elements points to a card with a ton of potential, and Demilich could very well break through formats even as old as Legacy.
Tiamat is one of the most iconic monsters in all of D&D as the queen of evil dragons. This card does a very motherly impression as well, fetching up a swarm of Dragons on top of a massive, flying body. Commander has taught us that Dragons are everyone’s favorite tribe, and Tiamat could very well challenge The Ur-Dragon (or its Scion) as the best Dragon commander. Dragons in general rarely depreciate in value, and expect a lot of Seto Kaiba fans to be clamoring for a Tiamat in their decks.