Welcome to Day 2 of me trying to find the best Cawblade build! Yesterday I took UWB for a spin, and the mana problems cost me a few games, so today I decided to go back to the straight UW version.
Here is the list I started with:
The way I see it, in the UW build, there is a core you really can’t change:
4 Stoneforge Mystic
4 Squadron Hawk
4 Jace, the Mind Sculptor
3 Gideon Jura
2 Spell Pierce
3 Mana Leak
2 Swords (though one can be Body and Mind if you so please)
4 removal spells (Day of Judgment, Condemn, Oust, Tumble Magnet, Into the Roil)
That leaves four slots, which I chose to fill with:
Inkmoth Nexus might seem like an odd card, but I think it’s pretty good. This deck can easily handle another colorless land (2 if you add another land total), and it wears Sword quite well.
Mortarpod is awesome, and I would play it no matter which colors you end up, since it is not only a removal spell but basically a free card.
Sun Titan is sweet, but six is a lot, so I might relegate it to the sideboard.
So, that’s the list. Let’s get to the matches:
To see the rest of this deck’s matchups, as well as the current Running the Gauntlet series, click here!
I managed to (easily) 3-0, playing against UB Control, Darkblade/Esper Cawblade (whatever you want to call it), and mono-red Goblins.
The UB matchup is still really good, despite what the people who did well with UB are saying (I mean, anyone who wins a tournament is going to be convinced the matchup is good).
I beat the Esper deck by resolving Planeswalkers, a part of the matchup that Inquisition is actually not great in. Nobody has really mentioned this, to my knowledge, but the fact that Inquisition doesn’t help against Jace or Gideon defensively is huge. I admit that on offense (when you are trying to resolve your own PW), Inquisition is much better than Pierce, but when trying to stop theirs there is no comparison. By resolving Jace (after getting Inquisitioned even), I forced through a Gideon, and that was that.
The mono-red match is straightforward, and the addition of Firewalkers is very clearly insane. It is a narrow card, but when it comes in, it is usually just the best card ever. I don’t mind having cards like that in my board, and Firewalker performed exactly as expected.
I liked most of the spice cards in this list, even if Inkmoth Nexus never really did anything. Finding the right mix of removal is a huge part of doing well with Cawblade, and I’m going to continue to experiment. Options include:
Day is the most unwieldy, but playing against green decks with or without it is like night and day. Condemn and Oust are both much faster than anything else, but also the least powerful. Tumble Magnet seems awesome now, and I am going to keep two in my deck for the foreseeable future. Journey seems bad, Into the Roil needs testing (in my next UW video I’ll be trying it out), and the 1-drop stuff should probably be in the sideboard.
As for the sideboard, I was pretty happy. The four Flashfreeze are non-negotiable, and the rest is a mix of removal and Firewalkers for aggro, plus random spice cards for the mirror. Reins, Titan, and Belerens seem ok, but I would need to play more before recommending them.
Overall, I was very happy with UW, and right now it seems really awesome. Tomorrow I’ll be running it again, albeit with some modifications!