With the arrival of the new Kamigawa: Neon Dynasty set, people will be updating their EDH lists with some of the sweet cards that are newly available to them. Others, however, will be creating new decks from scratch – always a hugely fun and exciting thing to do – built around one of the new legends from the set. One such brewer is Taylor Nelms, who set to work building a deck featuring Greasefang, Okiba Boss as its general. Just as you’d expect, this is a deck based around Vehicles and Vehicle synergy, and it’s very interesting indeed seeing just how much power you can squeeze out of a relatively new subset of cards!
1 Greasefang, Okiba Boss 1 Aeronaut Admiral 1 Angel of the Ruins 1 Armix, Filigree Thrasher 1 Bronze Guardian 1 Digsite Engineer 1 Dream Devourer 1 Egon, God of Death/Throne of Death 1 Hotshot Mechanic 1 Keen Duelist 1 Keeper of the Accord 1 Losheel, Clockwork Scholar 1 Millikin 1 Mire Triton 1 Oswald Fiddlebender 1 Ovalchase Daredevil 1 Rebbec, Architect of Ascension 1 Restoration Gearsmith 1 Scrap Trawler 1 Stitcher's Supplier 1 Stoic Farmer 1 Born to Drive 1 Okiba Reckoner Raid/Nezumi Road Captain 1 Phyrexian Scriptures 1 Tempered Steel 1 Thorough Investigation 1 Underhanded Designs 1 Aradara Express 1 Bomat Bazaar Barge 1 Codex Shredder 1 Conqueror's Galleon/Conqueror's Foothold 1 Consulate Dreadnought 1 Cultivator's Caravan 1 Demolition Stomper 1 Enchanted Carriage 1 Guardian Idol 1 High-Speed Hoverbike 1 Imperial Recovery Unit 1 Liquimetal Torque 1 Mechtitan Core 1 Mind Stone 1 Nettlecyst 1 Orzhov Keyrune 1 Orzhov Signet 1 Ovalchase Dragster 1 Parhelion II 1 Peacewalker Colossus 1 Perpetual Timepiece 1 Raiders' Karve 1 Reckoner Bankbuster 1 Skysovereign, Consul Flagship 1 Smuggler's Copter 1 Surgehacker Mech 1 Worn Powerstone 1 Armed and Armored 1 Blacksmith's Skill 1 Deadly Dispute 1 Fracture 1 Brilliant Restoration 1 Doomskar 1 Incarnation Technique 1 Invoke Justice 1 Pointed Discussion 1 Brightclimb Pathway/Grimclimb Pathway 1 Buried Ruin 1 Caves of Koilos 1 Command Tower 1 Fetid Heath 1 Goldmire Bridge 1 Isolated Chapel 1 Mech Hangar 1 Myriad Landscape 1 Orzhov Basilica 10 Plains (284) 1 Scoured Barrens 1 Shambling Vent 1 Shattered Sanctum 1 Shineshadow Snarl 1 Snowfield Sinkhole 10 Swamp (288) 1 Temple of Silence 1 Terramorphic Expanse
First things first: 17 Vehicles. That’s more than half the total number available (there are 32 Vehicles that would be legal in a white-black EDH deck), and so naturally it’s all the “good” ones. It does mean we end up playing cards like Aradara Express and Ovalchase Dragster, but that’s actually not that bad with Greasefang. Greasefang can immediately crew an Aradara Express after reanimating it, meaning you’re attacking for eight on turn three, while Ovalchase Dragster’s fragility is actually a good thing, as it means we can reanimate it again next turn.
The real reason to play Vehicles, however, is to reanimate things like Parhelion II and Skysovereign – attacking with these huge Vehicles on turn three puts you massively ahead. But first we have to get them into the graveyard, and that’s why there are cards like Stitcher’s Supplier and Perpetual Timepiece to give us the best chance possible to have a stacked ‘yard when Greasefang comes down.
Vehicles also require pilots, and while Greasefang is a good way to wake up your Vehicles, there are others to help out. Cards like Ovalchase Daredevil, Hotshot Mechanic and Aeronaut Admiral are all high-power creatures that can turn on the Vehicles and ready them to attack. Aeronaut Admiral offers further synergy – alongside the brand-new Okiba Reckoner Raid – in giving the vehicles evasion and making sure they connect.
One direction I think this deck explores really well is protecting the artifact creatures it plays. From things like Rebbec, Architect of Ascension to Bronze Guardian, it will be difficult for opponents to mess up your plans too much. I also like how these Vehicles can be juiced up with cards like Tempered Steel, so they hit even harder than before. Another favorite inclusion of mine is Phyrexian Scriptures, which in this deck will most often be a four-mana Plague Wind!
A smattering of ramp, recursion, card draw and interaction rounds out the deck – and while there’s some room for improvement and refinement, I still really like this as a terrific starting point for a new Vehicle-based EDH deck. Vehicles are great for piling on pressure early with overstated beaters, and Greasefang revs up their engines faster than ever.
Send in your lists! I’m always looking for cool new decks to feature in this column, so if you’ve got something sweet you’ve been working on, I’d love to see it. The best place to send them is via DM on Twitter.