My Eternal Weekend 2019

Europe Eternal Weekend 2019 happened to be 21-22 December in Paris, which seemed like a good compromise to go for an holiday with my girlfriend, as well as getting to play Vintage, a fun format which I love to collect the cards for but that I rarely get to play.

Black Lotus

Despite being part of the MPL and a professional Magic player, I don’t only play Arena Standard – I love to collect cards and I love to play older formats.

After my Invitational win I started collecting more and more cards, and I am so proud of the deck that I put together for last weekend.


Esper Paradoxical – Andrea Mengucci – 12th Vintage Eternal Weekend Paris 22/12/2019


1 Monastery Mentor
1 Lavinia, Azorius Renegade
1 Snapcaster Mage
1 Mox Emerald
1 Mox Ruby
1 Mox Sapphire
1 Mox Pearl
1 Mox Jet
2 Island (335)
1 Flusterstorm
1 Misty Rainforest
2 Sensei's Divining Top
1 Bolas's Citadel
2 Polluted Delta
1 Hurkyl's Recall
4 Paradoxical Outcome
2 Preordain
1 Demonic Tutor
1 Ancestral Recall
1 Time Walk
1 Vampiric Tutor
1 Tinker
1 Timetwister
1 Gitaxian Probe
1 Brainstorm
1 Ponder
2 Night's Whisper
1 Merchant Scroll
4 Force of Will
1 Sol Ring
1 Mental Misstep
1 Narset, Parter of Veils
1 Dig Through Time
1 Tolarian Academy
2 Underground Sea
2 Tundra
1 Mana Vault
1 Mana Crypt - Book Promos
3 Mox Opal
1 Black Lotus
2 Scalding Tarn
2 Repeal
1 Flooded Strand

1 Island (335)
2 Swords to Plowshares
1 Balance
3 Tormod's Crypt
3 Hurkyl's Recall
1 Blightsteel Colossus
2 Lavinia, Azorius Renegade
1 Karakas
1 Flusterstorm

This was the list I ended up playing and it was thanks to Justin Gennari’s advices who convinced me to drop the fourth color, red, which was mainly used to splash for Pyroblast and Lightning Bolt to kill Narset, Parter of Veils and other annoying permanents, but since Narset has been restricted we felt there wasn’t much reasons to play Red again.

So Esper it was! Paradoxical Outcome is a super fun card, which lets you go off for minutes, picking up permanents, drawing cards and replaying those Moxes to gain mana, cards and eventually winning the game with Monastery Mentor + Time Walk.

The tournament had 78 players, and during my 7 rounds of Swiss I played against 6 different archetypes (BUG two times) in this order:

R1: BUG 2-1

R2: Show and Tell 2-0

R3: BUG 0-2

R4: Paradoxical 2-0

R5: Shops 1-2

R6: Oath 2-0

R7: Dredge 2-0

I finished 5-2 in 12th spot, good for 300 BOM points, which I used to get a Foil Arid Mesa for my cube.

My deck felt favored against Oath and Dredge but really struggled versus BUG – Collector Ouphe and Leovold, Emissary of Trest backed up by protection were very hard to defeat.

I also lost to Shops who always had Leyline of Sanctity, and while Blightsteel Colossus managed to steal one game, my Hurkyl’s Recalls were stuck in my hand over and over and I really wish I had a Rebuild or a Chain of Vapor to bounce that Leyline, since I couldn’t target him with my lethal Hurkyl’s Recall.

The Top 8 had 6 Paradoxical decks, one Shops and one 4C Midrange, which doesn’t nearly look healthy as my 7 match-ups. I’m not sure if Paradoxical should be restricted, as I think the metagame has all the tools to fight it, but it’s just the most fun deck and the most played one.

The previous day was Legacy Eternal Weekend, which I chose not to attend as I was sightseeing with my girlfriend in Paris. 200 people showed up and the tournament was won for the second time by Hans Jacob Goddik, who is probably the best Legacy player in the world right now, and came up with a version of Grixis Delver that’s dominating Legacy Challenges these days.

Grixis Delver – Hans Jacob Goddik 1st Place 21/12/2019 Legacy Eternal Weekend


4 Delver of Secrets/Insectile Aberration
3 Dreadhorde Arcanist
2 Young Pyromancer
2 Brazen Borrower/Petty Theft
2 Bedlam Reveler
4 Brainstorm
4 Ponder
4 Lightning Bolt
3 Thoughtseize
2 Fatal Push
2 Preordain
4 Daze
1 Force of Negation
4 Force of Will
4 Volcanic Island
3 Underground Sea
4 Wasteland
4 Polluted Delta
4 Scalding Tarn

3 Pyroblast
3 Surgical Extraction
2 Painful Truths
2 Plague Engineer
2 Abrade
1 Dread of Night
1 Null Rod
1 Mystic Sanctuary

I’ve said multiple times on various platforms that I think that Grixis Delver on the play is favored against any deck, and that I built all my decks to be able to beat this archetype on the draw. For example, my BUG Delver that got me a Top 8 at GP Bologna was able to do that.

Unfortunately,  BUG Delver can’t compete with all the Bant Miracles and Snow Control decks that are popping up, as they have a large number of answers, very good threats and Veil of Summer to protect them from discard, counters and Abrupt Decay.

Next Sunday I have a local Legacy event, and I was almost going to become the enemy and register Arcum’s Astrolabe and Swords to Plowshares, but then this deck came up and I just feel forced to play it.

Mystic Sanctuary + Painful Truths is the truth against any deck that wants to slow things down. Just like that you can find yourself drawing 6 cards in those card advantage match-ups, and that can really turn things around!

Bedlam Reveler is replacing Gurmag Angler and that’s because Swords to Plowshares is an all time high right now and Gurmag Angler just can’t keep up with that, whereas Bedlam Reveler is another card advantage card in those grindy match-ups.

Post sideboard remember to use your Pyroblasts wisely to play around Veil of Summer. If your opponent puts a Oko, Thief of Crowns on the stack don’t counter it, let them make a Food, and then use your Pyroblast to destroy it, as Veil of Summer only gives hexproof from Blue and Black. 

If you only own 3 Volcanic Islands it’s fine to play only three, but when playing Bedlam Reveler it’s better to play at least 4 red sources, and while I didn’t mind playing Bayou in BUG Delver, here is harder to do because you’re playing 10 cantrips and Badlands is very risky.



Vs Snow Control


-4 Daze

-4 Wasteland


+3 Pyroblast

+2 Painful Truths

+1 Mystic Sanctuary

+2 Plague Engineer 

Vs Delver Decks

Like I said extensively in my previous article, in the Delver mirror match I like to board out Force of Will on the play and Delver of Secrets on the draw, as I feel the need to answer a turn 2 threat on the draw without going under Daze.

Since Plague Engineer pushed True-Name Nemesis out of the metagame, I don’t think Pyroblast is needed in this match-up anymore.


+2 Plague Engineer

+2 Abrade

+1 Mystic Sanctuary


On the Play:

-4 Force of Will

-1 Force of Negation

On the Draw:

-4 Delver of Secrets

-1 Force of Negation

If you notice your opponent is also slowing down you can turn into a control deck for Game 3 with your copies of Painful Truths.

Overall I love playing a deck like this, and like my BUG Delver that can play two different games in the whole 75, and I love that whenever you get to be on the play you have the Ferrari of Legacy!


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