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LSV’s Deck of the Day – Pioneer Dredge

Welcome to the Deck of the Day! Each day, I’ll take a look at a deck that strikes my fancy, and go over what it does, what’s cool about it, and any tips and tricks needed. The format will vary, but the sweetness level will remain constant.

Let’s kick things off with Pioneer, as this Dredge deck does good work with the tools available.
AvatarOfWoe’s Pioneer Dredge, from a MTGO Pioneer Prelim

3 Gurmag Angler
3 Haunted Dead
4 Narcomoeba
4 Prized Amalgam
4 Satyr Wayfinder
3 Scrapheap Scrounger
4 Stitcher's Supplier
4 Creeping Chill
3 Driven/Despair
4 Gather the Pack
4 Grisly Salvage
4 Blooming Marsh
3 Botanical Sanctum
3 Llanowar Wastes
4 Overgrown Tomb
2 Swamp (339)
3 Watery Grave
1 Woodland Cemetery

Sideboard
2 Ashiok, Dream Render
1 Assassin's Trophy
2 Damping Sphere
3 Fatal Push
2 Return to Nature
4 Thoughtseize
1 Unmoored Ego

 

Gameplan:

This deck is looking to flip over as many cards as possible, using enablers such as Satyr Wayfinder and Stitcher’s Supplier, then take advantage of graveyard synergies like Prized Amalgam and Narcomoeba.

Key Cards

Mill Enablers (Grisly Salvage, Satyr Wayfinder, Gather the Pack, Stitcher’s Supplier)

Graveyard Payoffs (Creeping Chill, Prized Amalgam, Scrapheap Scrounger, Narcomoeba)

This deck is pretty simple, as just about every card is either a way to get things into the graveyard or a card that does something from there. A normal game from this deck will involve putting a bunch of resilient 3-power creatures into play, then getting the last points in thanks to Crippling Chill or Driven//Despair.

Tips and Tricks

This deck is fairly straightforward, since you will mostly be casting as many mill cards and trying to flood the board as quickly as possible. The trickiest part is knowing when to pull the trigger on Despair, as that’s your best way of getting past blockers. It is worth noting that the timing on Prized Amalgam is a little weird, so you often want to mill at the end of the opponent’s second mainphase with your instant-speed cards, so that Amalgam comes back during their end of turn.

Why This Deck Is Sweet

Decks like this play on a different axis than most, and it can be a lot of fun to subvert expectations of how games of Magic get played (but not in the awful GoT season 8 kind of way).  This deck does its own thing, yet still interacts thanks to combat and tactical use of Despair. Plus, Haunted Dead is one of the cooler cards that doesn’t see play, and I like how well this deck uses it. I’d look to play this deck if you don’t expect a ton of combo, as it’s not the best at interacting, but it’s great against control and midrange thanks to how hard it is to interact against.

I’ll be doing one of these each day, so remember to head back tomorrow and check out the next featured deck! You can also email me at [email protected] if you’ve got a sweet brew for me to take a look at.

LSV

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