The Classes are a fun new type of enchantment, and Bard Class in particular looks to have a lot of build-around potential. With the release of Adventures in the Forgotten Realms, Standard will have a large card pool, and it will be remarkably deep in powerful legendary creatures.
Additionally, there are two other payoff cards for legendary creatures, which I’ve had my eye on for quite some time.
Kolvori, God of Kinship is set-up and payoff all rolled into one. The Ringhart Crest is a powerful noncreature source of acceleration. Depending on how you build your deck, it should be able to contribute mana to most of your relevant spells.
Kolvori herself can be a massive 6/6 vigilance creature with an ability that provides recurring card advantage and helps you find other key pieces.
Meanwhile, Esika, God of the Tree allows you to explode out with mana, and allows you to get double value from cheaper legendary creatures that you might want for reasons beyond their combat stats.
In particular, Esika is an incredible pairing with Magda, Brazen Outlaw. The early-game package of Jaspera Sentinel, Magda, Esika, Ringhart Crest and Bard Class sets you up to take maximum advantage of Standard’s legendary creatures, plus offers built-in staying power for games that go long.
Such an archetype should certainly center around the Gruul colors. Beyond that, the options get interesting.
Touching into white offers a number of legendary creatures. Augusta, Dean of Order can let you go crazy with Esika and Magda. I particularly like how Minsc, Beloved Ranger and Drizzt Do’Urden generate two legendary bodies, since this is powerful with Bard Song, Esika and Kolvori.
Black also has some appeal, and this is where I’ll start today. Valki, God of Lies is a cheap, disruptive creature that helps you come out smoothly with Jaspera Sentinel or Esika. More importantly, however, Tibalt, Cosmic Impostor packs the most punch of anything you can accelerate into once you’re generating mana via Esika and Treasure tokens.
1 The World Tree 1 Dungeon Descent 2 Forest 2 Mountain 2 Swamp 4 Fabled Passage 1 Indatha Triome 1 Zagoth Triome 1 Ketria Triome 4 Cragcrown Pathway 4 Darkbore Pathway 2 Blightstep Pathway 4 Jaspera Sentinel 4 Bard Class 4 Korvoli, God of Kinship 4 Magda, Brazen Outlaw 4 Valki, God of Lies 4 Esika, God of the Tree 1 Varis, Silverymoon Ranger 1 Birgi, God of Storytelling 1 Klothys, God of Destiny 2 Ellywick Tumblestrum 1 Questing Beast 2 Polukranos, Unchained 3 Heartless Act
At heart, this is a midrange creature deck. However, these legendary creatures all have unique abilities and give you a lot of control over the direction of the game. The built-in legendary synergies will supercharge your mana, your combat stats and generate card advantage as the game goes long.
Even the baseline ability of Bard Class is powerful here, making all of your creatures larger for the duration of the game. Going up to the second level can pay you back your mana almost immediately by double-spelling, or by playing a Klothys, God of Destiny (and by the way, contributing two unkillable devotion for Klothys is kind of a big deal). Finally, if things drag out long enough to go to the third level, you can churn through your deck and build a massive battlefield.
That’s my first stab at using Bard Class, along with a bunch of awesome legendary creatures – old and new – that will be available in Forgotten Realms Standard.