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FFfreaky Friday – Two Drafts for the Price of One

 

This week has been a big lull for me. Waiting for the entire spoiler to come out as well as not knowing anything about Legacy has made this a tough week to be motivated about Magic. I played in a few daily events to hopefully get inspiration, but sadly that did not work. So I guess that makes it time to draft!

I have never written about Limited before, so this is an exciting topic. It’s very strange I have never decided to talk more about Limited. Here is my very first draft on Channel Fireball!

Pack 1 pick 1:

 

My pick: Regress

This first pack isn’t very interesting. Momentous Fall is not the type of card I want to start a draft off with. After that there are only two cards to choose from: Regress and Wildheart Invoker. Invoker is a very strong card, but not one I want to put me that deep into green. Regress just feels like the safe card. It fits many different strategies and has proven itself to be powerful enough to splash. The only thing I don’t like about taking this card is the two blue cards I will be sending downstream. Halimar Wavewatch is the most important since it can give other blue decks some trouble. It still is not enough of a reason not to take Regress so that is my pick.

Pack 1 pick 2:

 

My pick: Enclave Cryptologist

I have not done enough drafts yet to know if Splinter Twin is more powerful than Enclave Cryptologist. I would imagine no amount of drafts could make me think this way so I windmill slam the bomb looter. I think this is the most powerful thing a player could be doing in the early turns of the game and is exactly the type of card I like to draft my decks around. Grixis control is one of my favorite archetypes and he is the MVP is that deck.

Pack 1 pick 3:

 

My pick: Heat Ray

This pack could start a very awkward pack two. I have just passed multiple good blue and red cards and am about to jump into the other color I have been passing. Heat Ray is obviously the best card in the pack and the type of card I want to draft around, but I still am not sending enough off color signals. I don’t think I have much of a choice in this matter at the moment and will have to see what else happens before we have to take that into account. My hopes is the white cards will get taken soon, since the Griffin in the first pack will be taken high and could get more white drafters to my left.

Pack 1 pick 4:

 

My pick: Halimar Wavewatch

This is a very interesting pack. There are two really good defensive blue creatures in this pack as well as some decent black cards. Knight of Cliffhaven and Time of Heroes should push someone into white. I don’t think Ulamog’s Crusher can be taken in this situation. The problem with taking a Crusher so early is that you want to send signals about the color you are drafting. This means you have to take cards in your colors to be able to have enough playables in the archetype you decide to draft. This is the reason for such late Crushers or at least why I think they go so late in the first two packs.

So the decision now is between the blue creatures. I think in a vacuum guard Gomazoa is a much better card, but I don’t want to send another Halimar Wavewatch down the path since it is such a hard creature to deal with. This is why I think we have to take Wavewatch and make sure we don’t get Islandwalked by every blue deck we face.

Pack 1 pick 5:

 

My pick: Arrogant Bloodlord

The only decision to be made with this pack is what card might get played. Ever since Tom Ross talked about UR Walls I have wanted to draft the deck, so Ogre Sentry is in my sights. The other card is Arrogant Bloodlord. Bloodlord is a decent card if you are looking for a wall. I don’t think I will be an aggressive deck so far so he is a perfect card for this spot. I know black has not been coming around the table much, but things could change and I could get enough black cards for the three color deck in the next pack. I decided the black card is the safer choice.

Pack 1 pick 6:

 

My pick: Last Kiss

I felt like a master after I saw this pack. Even though Regress is a very strong pick, the first Last Kiss is much better than the second Regress. Nothing else even comes close. I did, however, see the Vent Sentinel in the pack and I know I would have taken the Ogre Sentry and the Vent Sentinel if I wasn’t going to record this draft.

Pack 1 pick 7:

 

My pick: Vent Sentinel

Pack 1 pick 8:

 

My pick: Lay Bare

Pack 1 pick 9:

 

My pick: Suffer the past

Pack 1 pick 10:

 

My pick: eel umbra

Pack 1 pick 11:

 

My pick: soulbound guardians

Pack 1 pick 12:

 

My pick: skeletal wurm

Pack 1 pick 13:

 

My pick: Swamp

Pack 1 pick 14:

Luminous Wake
–> Plains

My pick: luminous wake

Pack 1 pick 15:

–> Forest 

Pack 2 pick 1:

 

My pick: last kiss

Drake Umbra is a very powerful card, but I know I am in desperate need of some removal. Last Kiss is just what I have to take here. The blue and black creatures are all fine as filler, but can’t compare to the power of the enchantment or removal spell. I spent a decent amount of time with this decision, but in the end had to go for the removal spell.

Pack 2 pick 2:

 

My pick: skywatcher adept

I was a bit scared of how I was supposed to kill my opponent around this time in the draft. I was happy to pick up a Skywatcher Adept. I still don’t know which is the better creature between the two one-mana level-up guys. I think Adept takes the cake, but I don’t honestly know.

Pack 2 pick 3:

 

My pick: null champion

This was really the fork in the road with the deck. I just passed up a Prism to be able to get the leveler and now I had to decide between Surreal Memoir and Null Champion. I decided yet again it would be best to play it safe and go for the more aggressive strategy. The only reason for this is that those are the cards I am seeing. I do not have any of the spells that make for a great Grixis deck yet, but I do have the spells you want for a UB aggressive deck.

Pack 2 pick 4:

 

My pick: hellcarver demon

Hellcarver Demon is just a bomb. I don’t know if it is that the three people to my right are not in black, but I have been passed this guy one too many times. This guy is the real deal in Limited. I have won many games from different situations because he is just insane. I even beat Mike Turian at the Community Cup swinging with him. No other pick is even close to this card.

Pack 2 pick 5:

 

My pick: bloodthrone vampire

I made a mistake with this pick. I know I will not be playing Bloodthrone Vampire in the end, but I take it because it is a safe choice and good for signaling. The problem with this is that people are already in their colors no matter what I take at this point. I should have taken the Affa Guard Hound and not taken the chance of getting blown out with one of my Last Kisses.

Pack 2 pick 6:

 

My pick: cadaver imp

I have never lost a draft when I get three Cadaver Imps in a UB deck. This is the best card in the pack and now that I know I will be going for more of an aggressive strategy. This card has finally found a home.

Pack 2 pick 7:

 

My pick: zulaport enforcer

This is a really good pack for me. Mnemonic Wall is usually the pick, but since I don’t have too many spells I want to get back with it I think the Enforcer is the better pick. This also opens me up to being able to take Teachers from now on. I like this pick for those reasons.

Pack 2 pick 8:

 

My pick: see beyond

Vent Sentinel number three! I am not a fan of playing Gloomhunters in any deck. I do like having some sideboard in my Green/Black decks, but that is about it. See Beyond will be able to smooth some draws over and dig when I need to.

Pack 2 pick 9:

 

My pick: surrakar spellblade

Pack 2 pick 10:

 

My pick: sporecap spider

Pack 2 pick 11:

 

My pick: fleeting distraction

Pack 2 pick 12:

 

My pick: merfolk observer

Pack 2 pick 13:

 

My pick: death cultist

Pack 2 pick 14:

 

My pick: nighthaze

Pack 2 pick 15:
–> Swamp

Pack 3 pick 1:’

Incomplete Pack

 

My pick: Vendetta

Rage Nimbus!!!! You have got to be kidding me!!

Well, we found the best black removal spell. Nothing should table back so the rest of the pack seems irrelevant. Just make sure we remember how many Staggershocks and Puncturing Lights we have passed.

Pack 3 pick 2:

 

My pick: cadaver imp

I spent a while thinking about this pack. Cadaver Imp gets me closer to the hat trick, but Deprive is the type of card this deck wants. I almost went to time but ended up going for the creature instead of the counterspell. I think this was the correct choice. Being able to get back my level ups in the late game can be really good. It also gets me closer to hitting chump blockers when I am all in on my Demon.

Pack 3 pick 3:

 

My pick: gravitational shift

NEXT!! This card is exactly what we want. We have enough fliers to play with it and it will allow us to gain advantages with some of our level up guys. I like when spells can slow the game down or give you insane edges. Sign me up!

Pack 3 pick 4:

 

My pick: Frostwind Invoker

Frostwind Invoker is the pick with this pack because of our last pick. It gets the edges we want with our spells and can finish some games very fast. I don’t think it is a very powerful spell on its own, but fits decks time to time. It fits this one.

Pack 3 pick 5:

 

My pick: perish the thought

Not an exciting pack, but Perish the Thought is a great tool in beating the Green Eldrazi decks. It is just a great card almost all the time. I have never been sad about having one in my main deck.

Pack 3 pick 6:

 

My pick: enclave cryptologist

Did I sign up for the 4-3-2-2? I don’t know how busted this pack must have been, but getting an Enclave Cryptologist this late is just great. Nothing comes close to this pick and it will make my first turns much more consistent.

Pack 3 pick 7:

 

My pick: overgrown battlement

Players gotta hate.

Pack 3 pick 8:

 

My pick: champions drake

Another chance at a Deprive and I fouled it up. I thought Champion’s Drake had a decent shot of becoming a 4/4 in this deck and would be better since my creature count was so low.

Pack 3 pick 9:

 

My pick: puncturing light

Pack 3 pick 10:

 

My pick: deprive

I knew this one was going to table (hur hur hur).

Pack 3 pick 11:

 

My pick: jwari scuttler

Pack 3 pick 12:

 

My pick: lay bare

Pack 3 pick 13:

 

My pick: merfolk observer

Pack 3 pick 14:

 

My pick: unified will

Pack 3 pick 15:

–> Mountain 

Decklist:

I decided to not play the Heat Ray I drafted very early on. It was close, but the deck had many mana requirements already and I did not want to have to add two Mountains to support it. I like 18 lands in a deck like this, since it is impossible to win when you are stumbling on lands. Many cards require more mana then just their mana cost, and it is important to have extra lands in the late game to be able to max out a top-decked leveler before it attacks for the first time.

I was not happy with the overall deck since it looked to be on the weak side, but I do not know what else I could have done with the cards passed to me. If anyone sees a mistake in the way I drafted this deck please let me know in the comments.

Round 1

Game 1

(The replays to this game did not show up so I do not have the play by play prepared.)

The game was going my way the whole time. He played a few token producers and I bashed in the sky with Skywatcher Adept and Cadaver Imp. He surprised me with Eldrazi Conscription and the game quickly fell to pieces. This really was a dagger since he was empty-handed and I had lethal on the board, but a topdeck is a topdeck.

Game 2

I had to mulligan into Island, Island, Swamp, Regress, Zulaport Enforcer, and Eel Umbra. I decided the best chance with this draw was to be aggressive and I put together the Umbra’d creature as fast as possible. On turn two he played Beastbreaker of Bala Ged. I played my third land and attacked. He took the damage and leveled his guy. Knowing this game would have to finish in a race since I had only drawn a Swamp and Lay Bare, I decided to [card]Regress[/card] the monster.

I leveled up and attacked. He played Nest Invader and the Beastbreaker. I attacked again and he blocked with the token. I leveled up and passed. I finally leveled up to a 6/6 unblockable and put him from 12 to 0 in two attacks.

Game 3

My opponent mulliganed on the play. I kept my opener of 2 Island, 2 Swamp, Regress, Last Kiss and Gravitational Shift. He started with a Mortician Beetle into Aura Gnarlid. I decided to hold the Last Kiss since he already showed me 2 Auras in the last two games. He did not have an Aura and attacked. I went to Last Kiss since he was down to three cards in hand but he had the pump spell.

I drew Skywatcher Adept and leveled it up to hold the Beetle back. He bashed for four and passed back. I played Gravitational Shift and the game was over. This was not the most interesting match, but my opponent’s comments made it all the better. He loved it when he top decked an amazing rare, but scowled every time I cast one.

Round 2

Game 1

I ended up losing the die roll and going second. My hand seemed like it could work. I had 2 Island 2 Swamp Skywatcher Adept Champion’s Drake, and Perish the Thought. I drew into Gravitational Shift and had a game plan. My opponent did nothing in the first three turns but play lands. When I Perished him he revealed some five-mana Eldrazi spawn generators, a land, and Ulamog’s Crusher. I took the land and he did not get there, conceding to my Shift + Hellcarver Demon combo. Told you it was good.

Game 2

I ended up keeping another good curve of spells, with Zulaport Enforcer, Null Champion, Cadaver Imp, and See Beyond in my opener. I started playing my guys and leveling them up on their deserved turns. He traded his Nirkana Cutthroat with my Null Champion while taking three from Enforcer. I thought this game was in the bag, since I had drawn Skywatcher Adept. He played his fourth land and a Kazandu Tuskcaller and passed with one Forest and 11 life.

I attacked him down to 1 life and passed back. He then played the card that took me out: Living Destiny revealing Artisan of Kozilek. I was shocked but it ended up giving him enough time to kill everything on my board and make some Elephants. This was a very sad moment for me. I lost to my first Living Destiny.

Game 3

I decided to take the play in this game and I think it was correct. His deck was very slow and did not seem to be able to deal with the speed I had. I had to mulligan my first hand and the second showed me Halimar Wavewatch, Skywatcher Adept, and Vendetta. He dealt with all of my creatures and I was quickly packing it up.

I dislike old drafts. I tend to stay in my Constructed rooms and win. I decided to take a crack at Urza’s Legacy times three, though. I have never looked through the set and found out while drafting that Treetop Village was even from this set. It was a blast and I thought some of you old school players could get a laugh at how my draft went.

Pack 1 pick 1:

 

My pick: radiant, archangel

Like I said before, I have no clue what this format is about. Even without any background the rare looked kind of sweet. I decided the Angel was better than Treetop Village.

Pack 1 pick 2:
[draft]–> Phyrexian Defiler
Silk Net
Defender of Law
Yavimaya Scion
Viashino Sandscout
Granite Grip
Phyrexian Denouncer
Vigilant Drake
Phyrexian Debaser
Knighthood
Wheel of Torture
Phyrexian Reclamation
Iron Will
Rebuild[/draft]

My pick: [draft]phyrexian defiler[/draft]

Phrexian Defiler was the first removal spell I saw. I didn’t know if it was good, but it’s removal. I also had seen many 2/1 type of creatures so I thought he might have a decent size body.

Pack 1 pick 3:

 

My pick: yavimaya granger

I played with this card in a common cube before so I know it has to be decent. At this point I think I found Radiant’s Judgment to be a bad card. Everything seemed small enough to ignore that card.

Pack 1 pick 4:

 

My pick: unearth

Yeah, this was a mistake. I did not know Yavimaya Wurm was so big in this format. Not to say Unearth didn’t do some sweet stuff, but it just was not as good as I thought it could be. It puts it into play!!!!

Pack 1 pick 5:

 

My pick: yavimaya scion

Boom boom!

Pack 1 pick 6:

 

My pick: radiants judgment

Right now the card quality is low. I guess I am used to not playing cards like Plated Geopede and Vampire Nighthawk.

Pack 1 pick 7:

 

My pick: snap

Yes. I try to get into all of the colors before settling!

Pack 1 pick 8:

 

My pick: phyrexian denouncer

I saw a decent amount of red 2/1’s so I thought this guy might not be that bad.

Pack 1 pick 9:

 

My pick: giant cockroach

Pack 1 pick 10:

 

My pick: phyrexian denouncer

Pack 1 pick 11:

 

My pick: [draft]sleepers guile[/draft]

Pack 1 pick 12:

 

My pick: walking sponge

Pack 1 pick 13:

 

My pick: plague beetle

Pack 1 pick 14:

 

My pick: about face

Pack 1 pick 15:
–> Weatherseed Elf

Pack 2 pick 1:

 

My pick: grim monolith

Step 1. Open Grim Monolith
Step 2. Go to the classifieds and see what it is going for.
Step 3. Profit!

Pack 2 pick 2:

 

My pick: beast of burden

I found out he was more a burden than a beast.

Pack 2 pick 3:

 

My pick: yavimaya wurm

Yet again I went big!

Pack 2 pick 4:

 

My pick: anthroplasm

I don’t know why I started to go into blue. I thought it might be open and I had to read every card so the other part of my brain that runs common sense was not to be found.

Pack 2 pick 5:

 

My pick: yavimaya wurm

I should have taken a few of those Ostracizes but did not know it was a decent card at the time.

Pack 2 pick 6:

 

My pick: multanis acolyte

Pack 2 pick 7:

 

My pick: yavimaya granger

Pack 2 pick 8:

 

My pick: levitation

Pack 2 pick 9:

 

My pick: frantic search

Pack 2 pick 10:

 

My pick: jhoiras toolbox

Pack 2 pick 11:

 

My pick: snap

Pack 2 pick 12:

 

My pick: bouncing beebles

Pack 2 pick 13:

 

My pick: bouncing beebles

Pack 2 pick 14:

 

My pick: aura flux

Pack 2 pick 15:
–> Tragic Poet

Pack 3 pick 1:

 

My pick: rancor

I am so glad I picked this card. I thought for a long time since I have never played with this and really wanted to play with [card]Might of Oaks[/card]. Rancor was so much fun to play with. How did they print cards like this?

Pack 3 pick 2:

 

My pick: phyrexian plaguelord

I know this is a bomb. I don’t remember when, but I played a deck with this in Constructed at one point. The other reason for wanting him is because I have his common and uncommon counterparts.

Pack 3 pick 3:

 

My pick: thornwind faeries

Ostracize, how I will miss thee.

Pack 3 pick 4:

 

My pick: No Mercy

When I saw this card so late in the pack it made me think it was bad. The effect seemed really good, so why would it go so late? I decided to take it since the power seemed to be there. I got the opportunity to play this card four times in the draft and it was insane!

Pack 3 pick 5:

 

My pick: simian grunts

I read this card in pack one. I re-read it card here and found out it had flash. That makes it much better!

Pack 3 pick 6:

 

My pick: unearth

I really like my Unearths.

Pack 3 pick 7:

 

My pick: yavimaya scion

Pack 3 pick 8:

 

My pick: treefolk mystic

Pack 3 pick 9:
[draft]–> Spawning Pool
Phyrexian Broodlings
Ostracize
Tragic Poet
Granite Grip
Erase
Weatherseed Elf[/draft]

My pick: [draft]spawning pool[/draft]

Pack 3 pick 10:
[draft]Harmonic Convergence
Ostracize
–> Unearth
Bouncing Beebles
Pygmy Pyrosaur
Iron Will[/draft]

My pick: [draft]unearth[/draft]

Pack 3 pick 11:

 

My pick: harmonic convergence

Pack 3 pick 12:

 

My pick: phyrexian denouncer

Pack 3 pick 13:

 

My pick: weatherseed elf

Pack 3 pick 14:

 

My pick: silk net

Pack 3 pick 15:
–> Plague Beetle

I ended up playing this decklist:

 

 

 

I was not happy to have to play three copies of the black cards, but I needed playables. I did not know what to expect but I was able to make finals anyway. It was a lot of fun to play and I think I will be playing some of the old drafts more often. Good thing the Premier Event room is running multiple old draft formats all weekend. Hope to see you all there.

Brad Nelson
FffreaK on MTGO
[email protected]

46 thoughts on “FFfreaky Friday – Two Drafts for the Price of One”

  1. You are awesome. Full beard awesome. Thanks for the writeups, and love the new picture. =)

  2. After reading through about the first half of each draft, as well as watching your first draft video, I am certain in saying you are awful at limited. Stick to 60 cards FREAK

  3. Step 1. Open Grim Monolith
    Step 2. Go to the classifieds and see what it is going for.
    Step 3. Profit!

    “become a fan”

  4. Great stuff! I agree with video though. It should actually be faster overall, since you dont have to write afterwards.

  5. I really respect you as a player, so I hope you don’t take my post as random trolling. The Urza draft was awesome, but the Rise draft was horrific.

    Keep winning! You’re a beast!

  6. Let me correct you.

    Step 1. Open Grim Monolith
    Step 2. Go to the classifieds and see what it is going for.
    Step 3. Profit!
    Step 4. Win draft before it even starts.

  7. For the rise draft I would have been inclined to go for the Wildheart Invoker first as it’s just an incredibly solid card; I think it’s stronger than the Regress. From there I would have slammed the cryptologist like you did pick 2, and moved into UG ramp splash removal. It seems like the deck would have been reasonable if you had gone this route.

    Of course that is a lot of hindsight talking, and taking the Regress p1p1 is a good choice for the reasons you said. Given that you took the blue card first pick I think the choices you made were mostly justified, though I think Last Kiss over Drake Umbra P2P1 is pretty debatable.

  8. You seem to value Last Kiss too high, it doesn’t deal with that many problem cards and shouldn’t be picked over good creatures generally. Also I don’t really see how you can be “desperate for removal” at the start of pack 2 when you have last kiss+heat ray+regress already. Drake Umbra is much better.

    In the legacy draft, you seem to have figured out most of it after the draft, though I find Phyrexian Broodlings to be a fine card. Not great by any means but it makes combat harder for your opponent and randomly grows on your opponents removal. Did you win the draft?

  9. P2P2:
    Skywatcher is significantly better in an aggro deck for obvious reasons
    Enforcer is slightly better in a control deck since a 3/3 body can hold the ground in the midgame, and a 5/5 intimidator ends the game faster. the few extra mana to level up doesn’t really phase you in control. Conley taught me this one!

  10. Really bad drafts. I would sort of understand what you’re doing in the legacy draft if you were just taking the best card from each pack, but you weren’t even doing that lol.

    Thanks for the heads up on hellcarver demon, and the draft was still enjoyable to read. PS Grunts are windmill.

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  12. Just another voice in the crowd saying “P1P1 Regress? Really?”

    Invoker over Wavewatch, but not enthusiastically.

  13. Drake Umbra is so much better than last kiss. last kiss is the single worst piece of removal in the set. It just can’t deal with many problem creatures that pop up. Drake Umbra is game ending.

  14. #

    You are awesome. Full beard awesome. Thanks for the writeups, and love the new picture. =)

    Comment by Josh G – July 1, 2010 @ 10:18 pm

    >>>> WTF? is this normal(hetero)?

  15. As I think everyone else has said, I think Last Kiss was over-valued.

    I would have p1p1 wavewatch.

    UR walls would have been cool (with the benefit of hindsight)

  16. I was your first opponent, so I just thought I’d mention that I said “meh” when you complained about my Eldrazi Conscription and “nice rare” to your gravitational shift. I wasn’t being sarcastic….I’ve never played the shift before and thought it was interesting to get destroyed by it.

  17. I am not really sure regarding the urza draft but in my eyes Phyrexian reclamation looks insane , I think urza block feels like core sets either with the last man standing or some insane bomb or one of the embrace cycle enchantments . Also you already have a bomb creature plus there are several of the -x/-x creatures i think the Phyrexian Defiler is common at -2/-2 and black also has a shriekmaw and white has some okish come into play effects also .

  18. On the comment:

    “Rage Nimbus!!!! You have got to be kidding me!!”

    Can you explain this more? Are you disappointed with a bad rare or sad you were not in red with a good wall deck?

    I’ve seen rage nimbus eat up some full boards.

  19. Thanks. I’d pick invoker p1p1, but I force green on a regular basis so my opinion doesn’t mean much. Regress is fine. I’d pick Last Kiss there, too. Removal is so important, even if it’s weak/situational removal.

  20. Just say no to video, I can read this at work but have to wait to watch video at home so I prefer this format. P1p1 I would go with momentous fall or invoker. You said invoker doesn’t make you want to go that deep in green but regress doesn’t make me want to go blue at all.

  21. If it was a LSV or Ruel draft article, they would have picked Momentous Fall “for trying”.

  22. Phyrexian reclamation!!!

    like i’m absolutely horrified you didn’t pick it. It so sooooo clearly miles above, like everything. I had to read the card multiple times to be sure. like how do you not pick that. It so awesome with any of the enters battlefield effect+echo cards, like Granger. It recurs your best bomb, or like a freaking cloud of faeries for flying chump blockers.

  23. Nobody is perfect, but reading Ochoa and watching LSV will make people better drafters. Sure, they flub sometimes, or make debatable picks, but overall they teach good sound theory and know the format.

    That said, you are a constructed player and clearly just draft for lols. Publishing drafts this bad on a site this reputable hurts the community.

  24. I really liked the drafts especially the Urza’s Legacy one. All the Unearths reminded me of one of my first decks which used a bunch of cards to keep bringing its creatures from the graveyard (mmm… Gravedigger). Also, the commentary was great. I enjoyed the fact that you’re draft was not the best because when I watch LSV or read Ochoa I tend to just go on auto-pilot and automatically agree with their picks while a less than perfect draft made me more motivated to think what I would draft myself. Thanks for putting this up.

  25. I love how your arrogance allows to you say things like “Did I enter the 4-3-2-2” after you pick a p1p1 Regress, and then further, go on to lose your 3 packs and buy in…

  26. Why do you even post drafts where you go ‘lulz i went to time because i had to read every frigging card as i dont know the format AT ALL lolololol’. I expect far more from this site than this, maybe you should stick with latest blocks drafts and constructed.

  27. Momentous Fall, Wildheart or Wavewatch are really the only defensible picks p1p1, and between them I’d say it comes down to archetype preference. I’d personally take the Invoker. You also overrate Hellcarver Demon. It pretty much loses you the game if they have removal for it. Getting blown out by smite is not fun.

  28. Wow to all the haters of information.

    Not every pick went with conventional wisdom, and he didn’t do well. You can learn as much from less than ideal drafts as you do from good drafts. If you don’t want to take the time reading a less than ideal draft you can scroll down to check the finish before you even read the draft.

    The Legacy draft was pretty funny, and I like the thought process behind picks that are not the normal authors.

    I would have picked up the Wavewatch P1P1, but I like slower decks. Regress is a better card if you prefer to go aggro. Knowing you are in blue and not picking up the Drake Umbra P2P1 though made me cringe. Last Kiss is fine if you keep mana up to stop a leveler or in response to an umbra on a small guy, but is not close to the quality of the Drake Umbra.

    Don’t be afraid to pick up that Ogre Sentry and try for walls. It’s fun, and worth a mid-pack pick if that’s what it takes to get you started.

  29. P1P13 You took a swamp instead of the Living Destiny.

    You should have known it would blow you out.

  30. I think it’s funny that a top pro who would beat the majority of commenters here more often than not in a draft gets all this whining “No drafts are worth learning from except from the top 5 drafters in the world” or something. So picky! You should offer to refund them ALL the money they paid to read the articles. The FREE articles.

    I see plenty of things on the internet I don’t enjoy reading, I don’t bother posting comments about them & just leave the page to go read something I like. Some people have way too much free time. (And if they spent it drafting more instead of ragging on articles, maybe they’d learn to be better drafters!)

  31. @coolcreep:
    Hellcarver Demon doesn’t sacrifice your permanents until it deals damage to the player, so a smite doesn’t blow you out. The only way to get “blown out” is if they can afford to take 6 from the demon and after that handle him plus the top 6 cards of your library. The only time he shouldn’t be played is if your deck is so good without it that it’s just not worth risking the small chance of losing because of him.

  32. Personally, I liked this. Not because of amazing new draft techniques or incredibly tight play: but that’s not why I read this. I find it interesting to find how someone who rarely drafts but is a good Magic player approaches it. (I also love your Urza’s Saga draft since I’m in the same boat as I don’t know the cards).

    Essentially, this was a “funsies” article, and anyone who read this and complained that you didn’t draft optimally didn’t really get that, in my opinion.

  33. I’m with mm_young. My jaw dropped after seeing Regress first picked. I literally see possibly 5 cards better in that pack.

  34. Just a small suggestion. Not sure if anyone ahead of me mentioned this but you should write a small paragraph after each pack.

    Maybe just stating where you want to go with the draft, what your looking for in the next pack, how the previous pack was for your deck, etc.

    Overall an awesome first limited article, keep it up!

  35. I feel like you passed a lot of prisms and evolving wilds in those packs
    obviously some of the time you take “real” cards over them but I think not trying to splash your heat ray is a mistake and you have the cryptologists and a sea beyond, maybe it was the switch to aggro that was a bad move. You definitely started out more controllish.

  36. I was quite shocked at the first pick Regress. I was thinking between Wavewatch, Skyscout, or Invoker.

  37. Of course you are allowed to have your own opinion but wow…regress first pick with two other strong blue cards in the pack? You basically pushed the guy next to you or at the very least the guy after you into blue with those cards still in the pack.

    I really think wildheart was the way to go, sure you leave momentous fall but chances are by leaving all that blue in the pack the two guys next to you will be fighting over blue for a while…

    my cents.

  38. Last Kiss over Drake Umbra = X
    2 damage is not such a removal spell, Drake umbra is game win. As evidenced by the ‘counter your killspell while pumping my guy’ move. Flame Slash/Vendetta are most sure bets, though still have their conditionals of course.

  39. Regress is just not a first pick. You were still able to make it to round two though, so good job on that.

  40. @Robbie – could be worse. I opened a foil Second Chance in my first Legacy draft, and a guy wanted to trade me his foil Goblin Welder for it, but I refused. In the 12 years or whatever since, I have yet to ever put the Second Chance into even a casual deck, while foil Goblin Welder is like $75.

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