Demon, Devil, Imp and Tiefling Tribal with Raphael – EDH Showcase

It’s not all that often we get a tribal lord that functions for multiple tribes simultaneously, but that’s just what we’ve got with Raphael, Fiendish Savior. One of the issues with playing a tribal deck filled with flagship creatures – Angels, Dragons, Demons, etc. – is that all the good ones cost a lot of mana, and you need a way to bridge to those big plays. Raphael offers you a way – by playing Imps and Tieflings in the early turns, before moving up to the hard-hitting heavyweights. 

This deck, put together by blaine_rodgers, is able to put together a consistent, smooth curve from cheap creatures to huge threats, and virtually all of them benefit from Raphael’s lordship. While this list in particular doesn’t go too heavily on the sacrifice subtheme enabled by the commander, it plays a solid interaction suite instead that will allow its top-end to put in the work. It’s a simple, straightforward, and very sweet deck – let’s have a look!



1 Vexing Devil
1 Torch Fiend
1 Vengeful Devil
1 Ammit Eternal
1 Mahadi, Emporium Master
1 Mayhem Devil
1 Varragoth, Bloodsky Sire
1 Witty Roastmaster
1 Elturel Survivors
1 Grim Hireling
1 Hidetsugu, Devouring Chaos
1 K'rrik, Son of Yawgmoth
1 Kardur, Doomscourge
1 Orcus, Prince of Undeath
1 Prosper, Tome-Bound
1 Rakdos, Lord of Riots
1 Wildfire Devils
1 Archfiend of Depravity
1 Balor
1 Karlach, Fury of Avernus
1 Master of Cruelties
1 Ob Nixilis, the Fallen
1 Urabrask the Hidden
1 Demon of Dark Schemes
1 Fiendish Duo
1 Harvester of Souls
1 Ob Nixilis, Unshackled
1 Rakdos, the Showstopper
1 Rakshasa Debaser
1 Reaper from the Abyss
1 Sheoldred, Whispering One
1 Archfiend of Despair
1 Razaketh, the Foulblooded
1 Vilis, Broker of Blood
1 Blasphemous Act
1 Reanimate
1 Vandalblast
1 Feed the Swarm
1 Agadeem's Awakening
1 Toxic Deluge
1 Living Death
1 Malakir Rebirth
1 Tibalt's Trickery
1 Warping Wail
1 Chaos Warp
1 Kazuul's Fury
1 Deadly Rollick
1 Hagra Mauling
1 Ob Nixilis, the Adversary
1 Ob Nixilis of the Black Oath
1 Everflowing Chalice
1 Mana Crypt
1 Expedition Map
1 Sol Ring
1 Wayfarer's Bauble
1 Arcane Signet
1 Fellwar Stone
1 Mind Stone
1 Rakdos Signet
1 Talisman of Indulgence
1 Herald's Horn
1 Thran Dynamo
1 Animate Dead
1 Necropotence
1 Liliana's Contract
1 Ancient Tomb
1 Blightstep Pathway
1 Blood Crypt
1 Bloodstained Mire
1 Bojuka Bog
1 Cabal Coffers
1 Canyon Slough
1 Dragonskull Summit
1 Fabled Passage
1 Field of the Dead
1 Graven Cairns
1 Haunted Ridge
1 Havengul Laboratory
1 Homeward Path
1 Luxury Suite
2 Mountain
1 Myriad Landscape
1 Nykthos, Shrine to Nyx
1 Polluted Delta
1 Shrine of the Forsaken Gods
1 Smoldering Marsh
1 Sulfurous Springs
5 Swamp
1 Tainted Peak
1 Temple of Malice
1 Temple of the False God
1 Urborg, Tomb of Yawgmoth
1 Urza's Saga
1 Vesuva


Almost every single creature in this deck is either a Demon, Devil, Imp or Tiefling, meaning that the moment Raphael comes down, the team is going to be juiced up and ready to brawl. Opening up with things like Vexing Devil, Varragoth, Bloodsky Sire and Wildfire Devils, then jamming Raphael means not only will your opponents be taking a lot of damage, you’ll also be gaining a lot of life, thanks to Raphael’s lifelink ability!

Reaper from the AbyssRazaketh, the FoulbloodedArchfiend of Despair

The top of the curve has all the usual suspects – Reaper from the Abyss, Razaketh, the Foulblooded, Archfiend of Despair. The +1/+1 doesn’t seem like much when these creatures are already so huge, but the fact they’ll give you nine or more life a swing means you can jump into combat with reckless abandon and get really aggressive without being punished too heavily on the backswing. 

Mayhem DevilFeed the SwarmLiving Death

It’s possible to build this deck with a sacrifice suite, using cards like Mayhem Devil and whatever else to sacrifice things for fun and profit and enable Raphael’s second ability. I like how this deck, however, just takes that second ability as gravy and instead bolsters its creature-based plan with powerful interaction. From point removal like Feed the Swarm to devastating sweepers like Living Death, this deck will be able to manage a board to make sure those huge 9/9 lifelinkers can get through.

Liliana's Contract

A couple of Ob Nixilises (Ob Nixilii?) are thrown in so as to generate more bodies for Raphael, but ultimately there’s not a huge amount of tribal synergy baked into this deck outside its commander. And that’s fine! Sometimes you just want to play huge Demons and Devils, and this deck does exactly that, with very few frills. There is one spicy Demon-based inclusion, though: with so many Demons, and so much extra life, of course you want to play Liliana’s Contract, which will immediately turn a game on its head as opponents scramble to remove it before you win in your next upkeep!


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