Standard Big Green - Abel Meijberg
It’s hard to know exactly what to call this deck. In the CFB Pro Showdown, we saw it called Mono-Green Aggro, Mono-Green Control, Mono-Green Tempo and Mono-Green Midrange. I just call it Big Green, because it’s just… Big Green things.
There’s a food theme going on, which explains the control/midrange part. This deck uses Trail of Crumbs for card advantage and Scavenging Ooze to tidy up the graveyard. It also ramps with Gilded Goose and goes big with Feasting Troll King and Wicked Wolf, taking advantage of the food tokens into the lategame.
The gameplan is simply to outmuscle your opponent, with Primal Might helping ensure your creatures keep the board clear and get huge. It puts out consistent, aggressive threats that stay relevant until the end of the game. There’s a lot of value in a new Standard environment to just playing something simple that hits hard, and this is a great example of that.
In the sideboard you’ve got disruption for artifact/enchament and graveyard strategies, Oakhame Adversary for opposing green decks and Chainweb Aracnir to keep the skies clear. Other versions run some planeswalkers, including Vivien, Monsters’ Advovate and Garruk, Unleashed both powerful options to help against decks that play sweepers or otherwise struggle with planeswalkers.