The Backgrounds that debuted in Battle for Baldur’s Gate haven’t had the biggest influence on the Commander in broad terms – certainly not as commander cards – although they are being picked up here and there in the 99. I’ve kept an eye on how they’re being played, and one in particular is actually being used as a Background to a commander, as mechanically intended: Folk Hero.
But wait, you’re thinking, how many of the Background creatures have a tribal focus? Not many, it’s true, although there is one with cross-tribal synergies thanks to the party mechanic. Burakos, Party Leader synergizes magnificently with Folk Hero, particularly given the card has five creature types. As a Folk Hero, Burakos has a lot to offer, as demonstrated in this deck by MofoJones365.
Commanders: Burakos, Party Leader & Folk Hero Creatures 1 Mother of Runes 1 Viscera Seer 1 Archivist of Oghma 1 Dark Confidant 1 Dauthi Voidwalker 1 Deep Gnome Terramancer 1 Drannith Magistrate 1 Grand Abolisher 1 Selfless Spirit 1 Tenacious Underdog 1 Zulaport Cutthroat 1 Athreos, God of Passage 1 Aven Mindcensor 1 Grim Haruspex 1 Harper Recruiter 1 Lurrus of the Dream-Den 1 Mage's Attendant 1 Morbid Opportunist 1 Nalia de'Arnise 1 Nighthawk Scavenger 1 Opposition Agent 1 Rumor Gatherer 1 Shakedown Heavy 1 Sigrid, God-Favored 1 Tymna the Weaver 1 White Plume Adventurer 1 Alms Collector 1 Body Launderer 1 Gisa, Glorious Resurrector 1 Glorious Protector 1 Grim Hireling 1 Jazal Goldmane 1 Kalitas, Traitor of Ghet 1 Mangara, the Diplomat 1 Rankle, Master of Pranks 1 Ruthless Technomancer 1 Seasoned Dungeoneer 1 Squad Commander 1 Yawgmoth, Thran Physician 1 Abdel Adrian, Gorion's Ward 1 Ravos, Soultender Noncreature spells 1 Gift of Estates 1 Sevinne's Reclamation 1 Coveted Prize 1 Stick Together 1 Austere Command 1 Farewell 1 Path to Exile 1 Swords to Plowshares 1 Vanishing Verse 1 Anguished Unmaking 1 Teferi's Protection 1 Cosmic Intervention 1 Utter End 1 Multiclass Baldric 1 Sol Ring 1 Wayfarer's Bauble 1 Arcane Signet 1 Orzhov Signet 1 Talisman of Hierarchy 1 Archaeomancer's Map 1 Maskwood Nexus 1 Land Tax 1 Animate Dead 1 Necromancy Lands 1 Arcane Lighthouse 1 Bojuka Bog 1 Brightclimb Pathway 1 Castle Locthwain 1 Caves of Koilos 1 Command Tower 1 Exotic Orchard 1 Fetid Heath 1 Godless Shrine 1 Homeward Path 1 Isolated Chapel 1 Marsh Flats 1 Mutavault 1 Path of Ancestry 1 Phyrexian Tower 5 Plains 1 Reliquary Tower 1 Secluded Courtyard 1 Shattered Sanctum 1 Shizo, Death's Storehouse 1 Starlit Sanctum 3 Swamp 1 Unclaimed Territory 1 Urborg, Tomb of Yawgmoth 1 Vault of Champions 1 Vault of the Archangel 1 War Room
This deck looks to exploit the party mechanic in a few different ways. It’s not just Burakos churning out four Treasure tokens every attack step – there’s Squad Commander to make 1/1s, Harper Recruiter to draw you cards, Coveted Prize as a very potent tutor and of course Nalia de’Arnise to power up the squad and offer you a powerful Future Sight-style effect. My favorite party card in the deck, however, is definitely Multiclass Baldric – whack that on Burakos and you’ve got an absolute monster of a threat!
Some of the creatures that happen to be Clerics, Rogues, Wizards and Warriors are also very strong staples you’d want to play anyway. Dark Confidant helps you achieve greatness, at any cost, Opposition Agent’s tricky ability is of course perfect for a Rogue, and then a stack of hatebears-style creatures also fit the bill: Grand Abolisher, Drannith Magistrate, even the brand-new Archivist of Oghma. I really like the inclusion of Mage’s Attendant, too – it’s a Rogue that comes with a free Wizard.
Although, of course, none of these creature types matter, however, once you land your Maskwood Nexus, which means you have a full party every time. Let’s not forget, either, that with Folk Hero out, all these creatures also replace themselves, as they are bound to share one of Burakos’ many creature types even without Maskwood Nexus.
The deck has a few neat little recursive options as well to make sure your creatures don’t perish too easily. Athreos can bring things back, as can Animate Dead and Necromancy. There are also some sweepers, which might sound weird in a creature-heavy deck – but Austere Command, Farewell and Stick Together all have the ability to dodge your own board and hit your opponents’.
Sometimes you just want to jam fair creatures and punish all those durdley green-blue decks that need ten thousand mana to get going, and this deck is a good way to do that. Efficient creatures, cross-tribal synergy and the best interaction across both white and black mean that this deck is lean, mean, and ready to bring the pain to anyone who loads their deck with seven-drops!