According to Webster – Mirrodin Besieged Draft #10

Pack 1 pick 1:


Viridian Corrupter is better than Go for the Throat because it generates tempo by itself since it also puts a Contagious Nim onto the battlefield in addition to destroying an artifact whereas Go for the Throat can generate tempo (ex: when it’s used to kill a creature that cost significantly more than it, when it’s used to kill a crucial blocker and allows a lot of damage to get through, etc.). Go for the Throat is best when dealing with dragons like Geth, Sunblast Angel, Consecrated Sphinx, etc., but the Corrupter will be better against most opponents.

My pick: Viridian Corrupter

Pack 1 pick 2:


Corrupted Conscience is quite good and the best card in the pack by a fair margin with the next best card being Blightwidow. Most people would slam the Mind Control and be done with the pick, but there’s more to think about than just taking the best card. Firstly, if we take the Blightwidow then we’re open to any color and could simply take what gets passed to us which leaves us in better shape overall. True, pack two will be a bit rough for us if we end up in either black or blue, but the flexibility is worth it. Secondly, if we take the Blightwidow then we’re still open to infect (and by that I mean the real black/green infect and not some abomination with blue or white) and know that at least one person to our left isn’t (he’s in black/blue). Thirdly, if we take the Corrupted Conscience then the Viridian Corrupter gets a lot worse because the Blightwidow is one of the best remaining cards in the pick (and we don’t necessarily know if green is open to our right). If we keep green open to at least one side, then it’s far more likely that we’ll end up with a good deck that is also green. We are given so much more breathing room by passing the Corrupted Conscience than if we take it.

My pick: Blightwidow

Pack 1 pick 3:


The average power level is quite high in this pick. Pierce Strider is decent but it doesn’t combo well with Blightwidow and Viridian Corrupter because both green creatures either go into an infect deck or will be in a more defensive midrange deck. Divine Offering and Blisterstick Shaman are both options also with the Goblin being a bit better because it’s in a better color and handles a different area of threats whereas there’s a lot of overlap between the Corrupter and Divine Offering. It’s not worth considering Steel Sabotage because it’s the weakest of the non-infect options. Until we figure out what’s open to our right this pick is going to be a gamble, and the best archetype that will pay off for us in pack two is infect. The next two picks should illuminate what is open and what isn’t. Even though Flensermite is pretty bad, it’s still one less infect creature floating around for someone to the left to take and pair with their Blightwidow or other good infect creature.

My pick: Flensermite

Pack 1 pick 4:


It seems obvious now that red is being cut and that white, infect, and most likely blue are open. Rot Wolf is the only infect card which makes the pick rather easy.

My pick: Rot Wolf

Pack 1 pick 5:


There’s not much to talk about here except that I’m obviously cherry-picking the few Swiss drafts that I do well in to write about.

My pick: Spread the Sickness

Pack 1 pick 6:


Phyrexian Digester is quite mediocre but it’s far more likely that we’ll play it than try and splash white for a Priests of Norn or play a Tangle Hulk. It’s pretty obvious now that red and white are being drafted to our right.

My pick: Phyrexian Digester

Pack 1 pick 7:


Both Flensermite and Phyrexian Digester are mediocre whereas Virulent Wound is moderately good because the poison counter actually matters.

My pick: Virulent Wound

Pack 1 pick 8:


My pick: Virulent Wound

Pack 1 pick 9:


My pick: Caustic Hound

Pack 1 pick 10:


My pick: Tine Shrike

Pack 1 pick 11:


My pick: Tangle Hulk

Pack 1 pick 12:


My pick: Phyresis

Pack 1 pick 13:


My pick: Priests of Norn

Pack 1 pick 14:


My pick: Gruesome Encore

Pack 1 pick 15:

We made two gambles in pack one and both decisions paid off. Does that mean it was right to make those decisions? Absolutely not! The reasoning behind the picks and the knowledge of what we’d passed prior is all that matters because that’s all the information that we had at the time. The first pack obviously went well because we were able to pick up some late removal spells along with a few good creatures.

Pack 2 pick 1:


This pick is relatively weak because Chimeric Mass isn’t good and the only other cards that we’d play are Instill Infection and blackcleave Goblin. Grafted Exoskeleton gets better as a deck gets worse because it’s more likely that a bad deck will be low on infect creatures and need a reusable source like the Exoskeleton. Instill Infection is the best card for us because it functions as removal and has card advantage built into it along with the fact that it’s not going to wheel whereas the blackcleave Goblin may.

My pick: Instill Infection

Pack 2 pick 2:


This is another weak pick with the only real option being Contagious Nim. Perilous Myr is good, but it doesn’t fit with the aggressive nature of the average deck.

My pick: Contagious Nim

Pack 2 pick 3:


This is what we need more of: two-drops that are awesome.

My pick: Plague Stinger

Pack 2 pick 4:


There are a few options here between Blight Mamba, Ichor Rats, Corpse Cur, Sylvok Replica, and Fume Spitter, although the real decision is between Sylvok Replica and Corpse Cur. Removal is good, but when it’s situational like Sylvok Replica and other Shatter effects, it loses a lot of value because it’s not “creature” removal. Corpse Cur is the best choice because it helps trump the way that most opponents will play against you: aggressively trading one-for-one.

My pick: Corpse Cur

Pack 2 pick 5:


Untamed Might is good when you get a creature advantage on the battlefield, but it’s difficult to do so without having a very low curve or without playing against a slow draw/deck. Multiple Corpse Curs is a better option because it makes the deck very robust in a war of attrition which more likely to happen than the situations where Untamed Might is better.

My pick: Corpse Cur

Pack 2 pick 6:


Tangle Angler is one of the few creatures that should be taken over Plague Stinger because it controls the board so effectively.

My pick: Tangle Angler

Pack 2 pick 7:


Thrummingbird is technically a Plague Stinger also, but it’s unlikely we’ll splash it because we’d play the Tine Shrike/Priests of Norn before. Alpha Tyrranax isn’t going to make it into the deck but is still the card that we’re taking because we don’t want anyone to go into green at the last moment and take any Sylvok Replicas or other cards that overlap that would go into our deck.

My pick: Alpha Tyrranax

Pack 2 pick 8:


My pick: Ichorclaw Myr

Pack 2 pick 9:


Both the Blackcleave Goblin and Grafted Exoskeleton Wheeled which isn’t surprising, considering the amount of infect we’ve seen so far.

My pick: blackcleave Goblin

Pack 2 pick 10:


Withstand Death has become a weak trick with the addition of Mirrodin Besieged because the other options (Unnatural Predation, Virulent Wound, and Mirran Mettle) are better.

My pick: Tainted Strike

Pack 2 pick 11:


My pick: Auriok Replica

Pack 2 pick 12:


My pick: Blight Mamba

Pack 2 pick 13:


My pick: Blistergrub

Pack 2 pick 14:


My pick: Withstand Death

Pack 2 pick 15:

The second pack was quite good even though it started out slowly with two mediocre picks and points towards an infect-light table. We have a lot of creatures already and should focus on good removal during the last pack if we are given the choice.

Pack 3 pick 1:


Good removal includes Grasp of Darkness, Skinrender, and Slice in Twain whereas Sylvok Replica and Instill Infection are more mediocre and shouldn’t be taken before Cystbearer.

My pick: Cystbearer

Pack 3 pick 2:


The options in this pick are much worse than the last with Throne of Geth and Strider Harness leading the pack. Strider Harness is good because it often forces the opponent to keep more creatures on defense than (s)he normally would while Throne of Geth provides a way to win outside of combat. Both cards are slow (Strider Harness usually takes one turn to cast) and while Strider Harness is going to be more consistent (simply because there are only four other artifacts in the deck but lots of creatures), having an “alternative” win method with Corpse Cur recursion will be quite valuable in the games where we get off to a slow start.

My pick: Throne of Geth

Pack 3 pick 3:


Sylvok Lifestaff is underwhelming in general (except with four Plague Stingers) because it doesn’t add toughness in addition to power. blackcleave Goblin is the only spell that we’d play, although it’s possible that it will wheel (as demonstrated in pack two) which makes Razorverge Thicket a good option if we decide to splash white for Tine Shrike and/or a removal spell that gets passed.

My pick: Razorverge Thicket

Pack 3 pick 4:


Nihil Spellbomb and Tel-Jilad Defiance are underwhelming because their utility is very situational which makes you want to cycle them ASAP. A second Throne of Geth will actually be useful.

My pick: Throne of Geth

Pack 3 pick 5:


Trigon of Rage can be okay, but it’s very similar to Sylvok Lifestaff and doesn’t help your creatures survive. However, there’s nothing else that we’d play over it.

My pick: Trigon of Rage

Pack 3 pick 6:


My pick: Contagious Nim

Pack 3 pick 7:


My pick: Ichorclaw Myr

Pack 3 pick 8:


My pick: Accorders Shield

Pack 3 pick 9:


Carrion Call and Instill Infection are the top two cards with the removal spell being better in general because it lets you get ahead further than Carrion Call. Carrion Call can be better but usually only when combined with an Untamed Might.

My pick: Instill Infection

Pack 3 pick 10:


My pick: Strider Harness

Pack 3 pick 11:


My pick: Necrogen Censer

Pack 3 pick 12:


My pick: Vector Asp

Pack 3 pick 13:


My pick: Moriok Reaver

Pack 3 pick 14:


My pick: Relic Putrescence

Pack 3 pick 15:

The third pack was a bit disappointing because our mid-pack picks were very mediocre, and even the late Ichorclaw Myr didn’t compensate for the below-average pick options overall. However, due to the fact that there were very few infect drafters at the table, we were able to get a lot of cards that wouldn’t have normally gotten to us and should be able to make a deck that’s good enough to win the pod.


Good V. Evil

There are a lot of spells that we already want to run as well as a significant drop off in quality when looking at the group of other cards. The weakest cards in the maindeck are Phyrexian Digester, Blackcleave Goblin, and the second Throne of Geth, while the strongest contenders from the sideboard are Flensermite and Trigon of Rage. The problem with Flensermite is that there isn’t enough equipment/Untamed Might to make it worth running (low power/toughness), and even with the Trigon of Rage and Strider Harness, it would still be underwhelming. Trigon of Rage isn’t great because we don’t have cards like Trigon of Infestation (a renewable supply of creatures) and/or multiple evasive creatures (Plague Stinger). The Trigon does make our two-drops better because it forces the opponent to start blocking sooner, and it’s the card that comes closest to making it into the deck. However, with two Corpse Curs it seems better to just run more creatures.

Round 1: Red/green/white Dinosaurs
Evil’s deck was quite clunky because it had a high curve spread out over three colors, although he did have powerful late-game cards like Hellkite Igniter. We lost game one after an Oxidda Scrapmelter took the wind out from our sails which was followed quickly by Melira’s Keepers and the aforementioned dragon. In the next two games we had average draws that involved grinding Evil out via two Corpse Curs and a Throne of Geth.


Round 2: Oros metal-poison
The name says it all folks. We have an explosive draw involving Ichorclaw Myr and Plague Stinger, while Evil plays a Priests of Norn to stop the Myr, however we have Instill Infection ready to save it when the Evil blocks. Evil has nothing for a few turns while we play a Blight Mamba. A post-combat Flameborn Hellion holds back to block the Ichorclaw Myr, but we have a Corpse Cur to get it back and concedes when we play a Throne of Geth.


Round 3: blue/white
This round is frustrating because we are playing against a deck that has a few bombs (Precursor Golem and Thopter Assembly), but not very many ways to interact otherwise. Being a blue/white deck means that the average creature-power is relatively low and will have a hard time against our -1/-1 cards. We win game one quite easily because of a “normal” draw, keep two lands on the draw in game two but stall on three for far too many turns with all four-drops.

In game three we keep five land, Ichorclaw Myr, and Contagious Nim on the play while Evil has Steel Sabotage for our Myr. We draw a Strider Harness and Viridian Corrupter, and the Harness lets our Nim break through a Brass Squire. However Evil has a Darkslick Drake and Accorder’s Shield to stall out the board and we play the Corrupter to kill the Squire while bashing with the Nim. Precursor Golem follows and we have to use all our resources to not die while stabilizing on one life after drawing into a Corpse Cur to replay our Viridian Corrupter. Meanwhile Evil is able to get a few Replicas onto the battlefield and use a Neurok Replica to force through the final point.


There weren’t many cards that got sideboarded in, mainly because we didn’t play against another infect deck or really aggro deck where more creatures like Moriok Reaver/Alpha Tyrranax and Flensermite/Trigon of Rage would have been brought in (respectively).

The most questionable card was the second Throne of Geth, but it was never a bad draw despite the low artifact count (8).

Happy Drafting.

43 thoughts on “According to Webster – Mirrodin Besieged Draft #10”

  1. these are the kind of drafts that make me hate infect. “card says infect? *click*”. yawn.

  2. I kinda wanted to troll after seeing the third pick flensermite, but pack two was so ridiculously open with infect cards that maybe it was the right move. Or maybe the people to the left opened bombs in other colors and were never going to be infect to begin with. We’ll never know.

  3. Could you please explain how you took flensermite over any of the other cards pack1 pick 3? It seems really horrendous, since there were 8 other cards with a much higher power level in the pack,





    no, seriously, if you pick blightwidow over corrupted conscience just stop making articles out of it

  5. Fifth-pick Spread the Sickness? You’re obviously cherry-picking the few Swiss drafts that you do well in to write about.

    (In all seriousness, interesting draft, I enjoyed reading it. Thanks for writing it up.)

  6. it might not have been an interesting pick, but taking the blightwidow over the mind control is gutsy, and it definitely can work, it did a pretty good job in the end.

  7. I don’t mind the Blightwidow over CC. Blightwidow is still a fantastic card, and I hate going into UG because I’ve yet to get a really good draft out of it. The raw power level difference between Blightwidow and CC is offset by the fact you get to get maximum value out of the Corrupter. I’ve just had very sour experiences with UG, so any excuse to avoid it seems good to me. The Blightwidow and Corrupter are great in either a dedicated infect deck, or a Dinosaurs approach which usually stems from the failed infect deck. I’m not sure I’d have taken the Flensermite, as I’d have considered taking the Blisterstick to put my claim towards Dinos, since its a great inclusion there, and if Infect DOES wind up open, the missed Flensermite won’t be that big of deal. Blisterstick Shaman is hedging your bets a little bit to give you a good shot at either viable archetype you’d want to draft there.

  8. UG has actually been one of my best archetypes for me personally. My best version had say 5 awesome green creatures (mostly value infect creatures, 2 blight widow a hydra (failed first pick but amazing blocker that can also win the game) a cyst bearer and maybe one or two fangren marauders) And green’s sun’s zenith. That was basically it for the green shell, then I had just a whole bunch of blue fliers and a CC and a volition reigns and some value bounce. I try to draft UG pretty often, as some of the best easy first pick cards in MBS are green, and then blue respectively. Both green and blue are often very underdrafted too, so it can be nice.

  9. i actually didnt mind the early picks you make if you are really set on infect (although flensermite is pretty terrible and id avoid playing him in any deck if you can), but id def take the grafted exo over blackcleave, he is just dirt and exo is pretty solid in poison

  10. Interesting choices. Cool draft. A lot to learn here despite a lot of mid-late the picks being easy.

  11. Wow…. can you draft any worse?

    Infect, click.
    Infect, click.

    Huuurrrrr Durrrrrrr

    Atleast pick a more interesting draft to write an article about.

  12. Could you elaborate a bit on pick 8 pack 2 ? Isn’t “Ichorclaw Myr VS Ichorclaw Rats” at least worth discussing ?

  13. It’s good to see the format from every perspective, even if infect can be somewhat boring, and he does do at least a few different articles every week so…

  14. Gotta say, laughed at the “I’m cherrypicking my drafts” explanation. I would have taken Flayer Husk over Flensermite pick 3, since Flensermite had a good chance of wheeling, but flayer husk was never going to. Flensermite definitely isn’t sending an infect signal, as I think people have figured out how bad it is. Infect also gets a lot out of 1 drop equipment.

  15. I think the draft is fine myself, but I am amazed that you played a second Throne over the first Trigon of Rage main deck. Just *one* Trigon counter on an unblocked guy will likely deal the same amount of poison as Throne could with the low artifact count here.

    It also would help a lot against dinosaurs which your deck doesn’t have that many ways to interact with (only one Spread, the rest is all -1/-1 counters).

  16. Judge! please check my opponents deck and sideboard. I suspect he has added some cards to his pool after the draft,.

  17. Seriously like those early picks there
    It’s gutsy to deny old pick orders and try to abuse them, but when you have it down, it has fantastic results. (btw bv passing conscience he gave a good shot at his neighbour going non infect by passing no infect, Plus they pass pick 4 controllish cards, which again push people away from infect.
    Gj on the drafting, the highly advanced signalling (seriously, you pretty much forced your 2 left neighbours into Non-infect), and gj on the well deserved result

  18. Oops you went 2/1 overall, my bad, bad luck with the result but at least you made finals XD

  19. Pack 2 kinda worked against you in the end. It appears the player to your immediate left went infect with no less than two Plague Stingers, Ichor Rats and some lone Blight Mamba passed. This screwed you over in Pack 3. And since he didn’t play you at any point, his deck seemed to end up mediocre also.

  20. Confused by trigon of rage in sideboard. I’ve never been disapointed by the card in infect espescially. Surely he’s better than Blackcleave goblin, the cards do a very similar effect but the Trigon is much easier to get value out of by making each potential infect creature worth half their “life” or pumping your guy to give them really akward blocks.

  21. Drafting infect is playing magic too. Good article! To all haters out there, variance will get you.

  22. “Firstly, if we take the Blightwidow then we’re open to any color and could simply take what gets passed to us which leaves us in better shape overall.”

    Isn’t the advantage of being open to any color…that you’re open to any color? So you can pick the bombs that get passed to you? I think your analysis is largely based on the flawed assumption of “If we have corrupted conscience, we have to play it.” True, having a sweet blue bomb makes you more likely to want to be in that color, but there is no law saying you CAN’T switch back to green if you’re passed three fangreen marauders in a row. Barring splashing. the only situation where you want the blightwidow is when you both 1) Are in green and 2) Are not in blue. Granted, splashing in this format is easy, but it’s also overrated, simply because there are so many good cards that you shouldn’t have to stretch to find 20-some cards you want to play in two colors. It’s the second pick; you’re not married to anything yet, so why not take the best card? This seems to me like a classic case of over-thinking yourself…sometimes the obvious move IS the correct one.

  23. I would really appreciate it if you could return to your old format of game reporting. I enjoyed seeing the turn-by-turn analysis of the games since that iswhat provides the most insight into the tricks avaialble in the format. I realize that the longer reports are complicated to write, but maybe doing a longer write up every two or three drafts would be possible?

  24. Your UG deck would’ve been better. lol I don’t know how you talked yourself into flensermite, sphere of suns would be much stronger in any deck, even if you’re afraid of commitment.

  25. Pandapandapanda

    “There’s not much to talk about here except that I’m obviously cherry-picking the few Swiss drafts that I do well in to write about.”

    Could you talk about Piston Sledge?

  26. I agree with the blight widow pick. I have probably drafted this format 100 times and everytime I try to go UG Infect or UG anything it is horrible.

    My question is about P2P2. Would you consider infiltration lense as a pick for infect. The Nim turned out to be better in the long run, but I would like to hear what you have to say about the equipment as an option.

  27. Thanks for the draft. This was one of the more interesting ones I’ve seen, in light of the unconventional choices. I’ve been making conventional choices lately, and playing well with the decks, but I’ve still been struggling a bit. Nice to see and consider something different.

  28. Good draft.

    By picking CC over Blightwidow you will probably leave either CC or Corrupted dude in the sb.

  29. To be honest, I’m not sure why you took the spread over carapace. Seems like an incredibly useful boost to go t1 carapace, t2 2 drop infect, t3 swing 3 poison

  30. I think P1P2 Blightwidow pick is fine as it’s a good creature in any deck and it fits so well with your first pick. P1P3 Flensermite though is indefensible, as evidenced by the fact that it didn’t even make your final deck despite you playing the correct archetype for it.

  31. I had a successful UG deck once. The colors are good at clogging up the board with wall of tanglecord, plated seastrider, acid web spider, and similar cards. Volition reins, neurok invisimancer, and random bombs can take the game from there.

  32. Goes to show that even getting passed the nuts Infect deck doesn’t mean anything anymore. I’m thinking about abandoning the archetype altogether after my own experiences with it in MSS.

  33. Blightwidow was defensible IMO, but I winced at third pick Flensermite. Seriously? That guy is barely playable even if you are infect, and (this is important) having 2 infect creatures doesn’t mean that you have to be infect! Both of those cards are fine in any green deck.

    Also Trigon of Rage etc. what everyone else said. It’s almost as good as Untamed Might I reckon.

  34. Carlos El Salvador

    Also, Trigon of Rage + Throne of Geth is very good at pushing through a lot of damage out of no place. I would have def. played it over the second throne or maybe Blackcleve Goblin.

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