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Big Boy Bravo is Back in Blitz!

We’ve seen yet another rift in the metagame. With Skirmishes popping off all around the world, there has been a new queen of Blitz – Dorinthea! Warrior players have adjusted their lists to take on Ira. Instead of going wide and getting punished from Flic Flaks, the winning Dorinthea players are relying on big attack reactions like Overpower (Red) and Rout to close out games quickly. With the surge of these Warriors taking out top spots, I see a new hero emerging at the top and he’s known to all – Bravo!

With the help of one of world’s most experienced players and Bravo specialist, Cayle McCreath, I want to give you an overview of Bravo’s matchups. 

 

Header - The Deck List

 

Blitz Bravo

Class: Guardian
Hero: Bravo
Weapons: Anothos, Sledge of Anvilheim
Equipment: Arcanite Skullcap, Crater Fist, Gambler's Gloves, Ironrot Legs, Nullrune Boots, Nullrune Gloves, Nullrune Hood, Nullrune Robe, Tectonic Plating

(2) Blessing of Deliverance (red)
(2) Crippling Crush (red)
(2) Emerging Dominance (red)
(1) Pummel (red)
(2) Sigil of Solace (red)
(1) Remembrance (yellow)
(2) Righteous Cleansing (yellow)
(2) Blessing of Deliverance (blue)
(2) Buckling Blow (blue)
(2) Cartilage Crush (blue)
(2) Chokeslam (blue)
(2) Cranial Crush (blue)
(2) Crush Confidence (blue)
(2) Crush the Weak (blue)
(2) Debilitate (blue)
(2) Disable (blue)
(2) Last Ditch Effort (blue)
(2) Show Time! (blue)
(2) Staunch Response (blue)
(2) Towering Titan (blue)
(2) Unmovable (blue)

 

DorintheaKassai, Cintari Sellsword
Staunch Response (Blue)Unmovable (Blue)

 

Bravo has access to great tools to fight both Warriors in Staunch Response (Blue) and Unmovable (Blue). Both of these strong defense reactions can shut down the Warrior’s big turns with ease and without triggering reprise. Having one in Arsenal is crucial to not get blown out by the Warrior’s tricks. You can simply pressure with Anothos and run out Crippling Crushes and Righteous Cleansings without dominate, as stripping cards is the name of the game.

In this matchup, your action cards like Emerging Dominance are blocking fodder and the single Pummel (Red) is a nice trick to close out during the late-game. Your main goal, however, is to pressure with the hammer. The more your opponent blocks, the more information you have about the treats left in their deck, making it easier to playing around certain attack reactions. You also have a ton of armor from Ironrot Legs to the 2-blocks like Tectonic Plating

It’s fine to block up the opponent’s attacks aggressively and save those big equipment blocks for your big blowout turns.

 

Header - Ira Matchup

Ira, Crimson Haze

Emerging Dominance (Red)Crippling Crush

 

Ira is a tough cookie for Bravo. She does the grindy game better so the late game can be an issue. She has explosive turns with the Snapdragon Scalers and Mask of Momentum is always a threat. The Guardian does have an ace up his sleeve – Emerging Dominance (Red). This card punishes the limited equipment blocks that Ira has. By being able to Crippling Crush for 14 the following turn off a two-card hand and a Seismic Surge token, you push through a red defense reaction in Arsenal, one in hand and you force equipment blocks. Do it again and that Crippling Crush should be guaranteed to crush. 

This play does require a bit of practice, but it also opens up another key component of Bravo’s crushes – Righteous Cleansing. Once Ira’s armor is down and you’re heading for the late game, this Majestic can cleanse the pesky Drones of Brutality from your opponent’s deck. 

Cards like Sigil of Solace and Blessing of Deliverance help you mitigate the constant chips for one from Harmonized Kodachis. Do note, you can bring the Blessings back with your Remembrance to keep the life total high. 

Preserving your life total is key to make the big turns work. Blocking with two, three or even four cards is fine, as long as you’re stopping your opponent’s threats. Although you have plenty of equipment, make sure to save those for turns when you’re just about to go for a big swing against them.

 

Header - Kano Matchup

Kano

Sledge of AnvilheimPummel (Red)

 

This list banks on Kano’s showing in low numbers and it isn’t built to beat Wizard. However, I do want to give you an overview on how to approach this matchup.

First, you want to play it low and slow. Sledge of Anvilheim and four sources of Arcane Barrier are at the forefront of the strategy. You have to prevent all the relevant damage and hit back with the hammer, then just rinse and repeat.

Sigils of Solace and Blessings of Deliverance help you maintain that high life total and single Pummel (Red) is a cheeky way to push through some extra damage. If you see your opponent trying to set up for a one turn kill, you can switch gears and throw out those bigger attacks to pressure Kano. If that doesn’t work, a timely dominated Righteous Cleansing can remove a key card from their combo. 

 


 

So there you have it! The big boy can still do well, assuming you adjust your strategy to the current metagame. Each card has been carefully picked to give you a good game versus the two main threats of the current field, Dorinthea and Ira. Practice your hammer swings against those two powerhouses and you’re bound to dominate the competition!

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