Card of the Day: Insult // Injury
With the advent of Turbo Fog, Is Insult // Injury worth playing? Nope.
With the advent of Turbo Fog, Is Insult // Injury worth playing? Nope.
Sarkhan might have added enough power to Skred Red Dragons to make it competitive in Modern.
Is Hieroglyphic Illumination poised to make an entrance into Modern?
EFro takes a closer look at the card that took R/B’s Turbo Fog matchup from dismal to winnable.
The most popular deck in Modern got a little bit better, with a boost from a powerful card advantage machine in Core Set 2019.
EFro had a few major tournaments to prepare for, the most exciting of which wasn’t even a Magic event!
Ramp up and go b—wait, Hour of Promise is the top end? This Ramp deck is just wild enough to work.
Combine the aggressive power of History of Benalia with the long-game inevitability of The Scarab God!
Karn is one of the strongest cards in Standard, and with a supporting cast of artifacts his Constructs become huge threats!
This build gives up a little synergy with Chainwhirler for more standalone power!
This mono-black deck leans full control for Cabal Stronghold, removal, Josu Vess, and even The Eldest Reborn!
Red is the most powerful color in Standard, but it has some room to get creative, as well.
EFro didn’t light up the Pro Tour with blue-black, but it could be well positioned afterward!
Extra turns and planeswalkers. It doesn’t get any better than that!
A tribe that’s never been competitive gets some new life with Dominaria!