
Bracing the Pillars
Magic is hands-down the most complex game that an individual can pick up when played at its highest level. The intricacies of a million rules that we have all come to take for granted, the unique Magic lingo we all speak fluently, the element of hidden information, and the fact that you must craft your “game piece” before ever playing all fuse together with a mass of other things to forge a complicated but beautiful end product. Those factors form more than a big enough hurdle to jump in order to play competitive Magic, but there are even more factors that determine exactly where we get to in this game, or really any competitive venture: passion, opportunity, preparation, and execution.
Every competitive player will come to question at least one of those four pillars at some point during their career, sometimes even succumbing to them, only to pick up the game at a later time. These are the factors that dictate just what you are able to do with Magic, as well as ultimately contributing to the results you put up. Some of these things will seem, or even actually be, out of your control at times, which makes them tougher to manage. Still, one cannot do more than he is capable of even if that is only informing yourself of the matter.
Passion
Every Magic player has heard of this, most likely in its more common slang, “Having the Fire.” This is an attribute that cannot be trained, or constructed, but rather needs to appear somewhat naturally within an individual. That said, there are methods to keep this from fading out so quickly which is usually all that is needed, as the very fact that you are reading these words implies that you currently have, or have had, the fire at some point.
Passion comes from having a true love for the game. People who focus too much on the financial side of Magic etc. often tend to burn out much faster than people who enjoy playing the game first and foremost. While there is some money to be had in Magic, there is not nearly enough to entertain someone who has no passion to actually play the game. This comes in opposition to something like Poker, where money can be a focal point due to the larger and more frequent nature upon which it is won. Essentially, all this is just to say: play for the right reasons, and enjoy the benefits that playing brings, but do not develop a dependency on anything other than then game at its core.
So long as you are able to appreciate what Magic has given you, everything else will fall into place. Once you begin to feel entitled to prize, or fame, or anything else, it becomes very easy to lose the fire because it is lost when one of those things does not present itself. In other words, if Magic has become about the money, then the tournament where that money is not won, a part of your drive is taken from you. Suffer a few bad tournaments in a row and the fire can be extinguished entirely. If however, you continue to make Magic about the guaranteed things, like friends, travel, good conversation, and good competition, the fire should burn much longer because you are going to experience these things at most, if not every, tournament you attend. Focus on what matters and enjoy yourself; there are not many people who get to do this on a regular basis.
Opportunity
This is not the amount of time you spend testing or preparing, but rather the amount of time and resources available to do so. Looking at a sports analogy, whereas preparation is the amount of time spent in practice or honing your skills, opportunity is akin to your age. A 23 year old NBA star may not do anything to prepare himself for a game, but he has a ton of potential to improve and time with which to do it in. Much like age in fact, opportunity is an area where we have very little pull but may still take some steps to improve in the area.
Every player has a life outside of Magic, and it is in these lives where the opportunity in Magic is shaped. If you have a family and full time job, the actual time you can allot for playtesting will probably be pretty small. This is something entirely out of your hands but a huge factor in your results none the less. Financial restrictions are another form of opportunity hinderance, but one that is obviously easier to remedy. Developing a group that can aid in finding cards only requires a little social interaction and bartering. Thus, when we talk about opportunity restrictions, we generally think of free time only.
The key to manipulating opportunity is not in creating more time at the expense of other commitments in your life, but rather to simply be aware of opportunity constraints. If you are willing to acknowledge that you may not have the same luxury of free time that certain players do, you are better able to maximize the value of the time you do have. Deck building for example, is a very time consuming part of Magic. If you are aware that you will not have the time needed to fully explore a format, it is probably better to focus on your technical game and allow friends or vocal writers to do the deck building part for you. This may hurt you in the passion department, assuming deck building is your greatest passion, but compromises have to be made. It is better to acknowledge weaknesses (even those not under your control) and work around them, than to dismiss them and suffer as a result. Patching problems with opportunity comes from a willingness to admit to its restrictions. Work with what you have and maximize its value.
Preparation
Once you have established exactly how much opportunity you have, it is now time to put the time, money, and resources to use. Preparation consists of every Magic-related venture you do leading up to some goal or tournament. Reading articles, deck building, playtesting; these are all different directions or at least components of preparation. Understanding exactly how much opportunity you have available becomes so crucial because it dictates the density of your preparation. If you plan on spending a 3 week time period testing 10 hours a day, you are able to entertain more off the wall ideas or test in a little looser of a manner.
That said, preparation is also the area where a player has the most control over his or her own fate. Plenty of factors can keep passion, opportunity, or even execution from firing off smoothly, but in preparation a player has complete control over the various inputs and thus outputs that result. Time management is crucial here, as empty hours are just that. A player must be aware of the progress (or lack thereof) being made during his preparation time and avoid those same mistakes in the future. Designing a winning routine will take some trial and error but the finished product should be nearly priceless.
An important factor that goes into preparation is not just how much you partake in, but also the people who you prepare with. As much as it sucks to admit it, there is bound to be someone in your test group who is dead weight. It is your responsibility to address this issue and either see a change in that person’s attitude and work ethic, or dismiss him or her from the group entirely. Assuming your goal is to win, you must be willing to take every possible advantage you can achieve during preparation and capitalize on it.
Understand the format or formats involved. Know the intricacies of your deck and sideboard. Develop bluffing and reading skills. Work on confidence levels and clock management. There are literally endless amounts of things to be working on during preparation time and yet most are glossed over. Ten game sets against three of the popular decks in a format is not very valuable preparation. Granted, if opportunity has restricted your preparation to just those 30 games, you should capitalize on them, but preferably you are able to do more with less. Ten games of playtesting may not even be as valuable as a 2 hour discussion with the deck’s designer on every niche play that could come up with the deck. Assess your options and plan accordingly as the only way to detail proper preparation comes with the results of the tournament. This does not boil down to a simple record or place finish, but rather small things like whether you felt comfortable with your mulligan decisions; or whether your sideboarding was quick and natural. It is in these small areas where proper preparation shines. You cannot assume your opponent’s have engaged in worse or less preparation than you, so do everything in your power to make that a reality rather than assumption.
Execution
This is basically the culmination of the three other pillars. Everything that your passion and opportunity has led up to, and a chance to put all of that preparation into practice. Still, perfect execution does not automatically lead to wins, although it certainly helps more so than not. You are only able to work with the tools that you are given, meaning perfect execution can be entirely different despite many of the same factors. Things like mulligans and deck matchups means that there are things outside of your control that you must adapt to or suffer the consequences. Some of these areas could have been shored up during preparation, such as having a good sideboard plan etc. but now that the big show is here, you must simply do the best with what you have in front of you.
Many players will turn to blaming execution as the cause of their losses, when in reality, it was a lack of preparation that did them in. Of course players are going to make mistakes, and flawless execution over a long tournament is literally impossible, but much of the blame is placed on execution due to its proximity to the results. Players who are willing to admit mistakes begin to backtrack from the end result, almost retracing their footsteps, and the first area where they can conceivably find a mistake will generally be during the execution phase. At this discovery, players will stop and acknowledge those mistakes, but fail to continue backwards in order to examine more mistakes. In reality, most of the mistakes made are going to be during the preparation phase, which is something players should keep in mind when looking to improve their games.
That said, the mistakes made during execution are plentiful and important to correct none the less. Poor execution may lead to a sense of failure, which can in turn lower the passion one has for the game, officially looping the cycle. More often however, it will be poor results that attack the passion. It is important to differentiate results from execution for that very reason. While execution obviously greatly contributes to the results you ultimately put up, it is but one of four major factors to do so. Your results may be suffering due to a false sense of opportunity that you need to adjust for, or a lack of passion, or improper preparation. Whatever the case may be, the key is to understand that there is more going into your results than you probably realize. How the cards may fall will impact you, but it generally steals more of the attention than it should.
Restoring a Cycle
The biggest factor in repairing one’s game is to be fully informed of all of the components that go into it. With this knowledge, a player may more readily fix the issue rather than look to the obvious area of execution at all times. Think of a plumber looking to fix a broken toilet. If the plumber were to only ever inspect the item closest to the results, in this case, the toilet, it is entirely likely that small patches will fix the problem temporarily, but the broken pipe one-hundred feet away never gets the attention it deserves. Because of this, the same problems tend to reoccur over and over again despite the plumber “fixing” the problem. If however, the entire pipe were to be examined, it is much more likely that a long term fix can be established. This partially explains why players who take extended breaks from the game come back rejuvenated. They have unknowingly attended to problems with their passion or opportunity and now can go on to winning again.
There is no magical method to stay at 100% in all of these areas at all times. Rather, a constant reassessment and methodical inspection of the cycle must be engrained into a player’s routine. This will not protect them from every attack that the pillars may suffer from, but will provide them with more vigilant repair if and when an attack does happen. There are so many factors that go into the success or failure of a player that it is important to not be burdened by them. Labeling the four most encompassing ones will help to make maintenance that much smoother and efficient.
Just as Magic is a complex machine with endless working parts, the body of work one presents as an admission request to play the game is equally complex. Admitting this fact, while informing yourself of the details, is the biggest step one can make to begin working on it. Take every step you can to stay Passionate about the game. Understand and address Opportunity restrictions you may have. Fully Prepare yourself for each and every tournament you enter. And work on your technical Execution during game play. Most importantly though, do not take any one of these areas for granted as your results will suffer for what amounts to unknown reasons. Thanks for reading!
Conley Woods








I really enjoyed this article. I didn’t feel as though I learned anything new, but you put into words what the better players already knew and the up and coming players really needed to hear. A great read.
Comment by Gavin Verhey — November 4, 2009 @ 9:25 pm
Where’s the decklists?
But seriously, this was a good article that will help more people than they will realize
Comment by Allan in KC — November 4, 2009 @ 9:32 pm
I think Gavin summed it up perfectly.
I really find that your best articles speak more to the mental side of a player, rather than the physical side (decklists, etc) and I really enjoy it.
I hope your success continues with this great game and look forward to reading more articles from you.
Comment by Markus Thibeau — November 4, 2009 @ 10:09 pm
I’m with Gavin. I (and many others) have written similar articles, and it’s hard to come up with someone who did it as thoroughly–not to mention as professionally–as you did. You’re a credit to Magic players everywhere.
Now I’m waiting for this Broken Standard Deck you were dangling in front of Twitter.
Comment by Rick — November 4, 2009 @ 10:11 pm
Nice article. I think we could all stand to spend a little more time with the Ox…
Comment by Robert — November 4, 2009 @ 11:54 pm
solid, as usual
Comment by sin_plague — November 5, 2009 @ 12:03 am
The game of Go would like to have a word with your first sentence. Otherwise, nice article.
Comment by Alex — November 5, 2009 @ 12:24 am
Go is actually one of the most simple games to learn, its complexity comes in strategy. I was aiming to demonstrate that the rules and systems behind Magic are the most complex. Although I think an argument can also be made for its strategic depth to also be the most complex due to the constant changing of cards, format, decks, and metagames etc.
Thanks for the positive feedback guys!
Comment by Conley — November 5, 2009 @ 1:40 am
These are fine reads…but why no strategy talk?
I’d like to hear your input on extended or standard.
Comment by Jeremy — November 5, 2009 @ 5:56 am
I’ve had a discussion about which strategy games are the toughest but the conclusion I always arrive at is that each game is complex and challenging for different reasons. Games like Go and Chess reward plays that are better at forethought than Magic I’d say and part of it comes from the fundamental difference between these games - Magic has high customizability, whereas chess and go offer none. In some respects, discussing this is like comparing apples to oranges. Still, I love all these games
Comment by Eric — November 5, 2009 @ 8:25 am
This was one of the most uninteresting, nonstrategy filled articles i have ever read.
Comment by wow — November 5, 2009 @ 9:07 am
Great article, i showed this to a friend who recently quit playing. i hope that he finds his spark for the game again.
Comment by Steven — November 5, 2009 @ 10:44 am
Conley I really like your articles, the way you approaching things from a more abstract level. It’s a great complement to all the other strategy and analysis articles out there.
Comment by Jack — November 5, 2009 @ 11:46 am
I never like your articles… You are so analytical and technical it takes all the fun away… Be more fun! Do you even have fun playing this game? Why are you playing?
Comment by Joshua Elder — November 5, 2009 @ 12:48 pm
@Joshua - Assuming that’s a serious comment, one answer is that technically precise play /is/ fun. Consider the analogy of painting. It can be fun to smear some paint all over a canvas and make something that looks vaguely like a dog, but it’s also fun and rewarding to make a technically precise painting using appropriate design elements, line weight, blending, and other elements of conscious art in a very technically sound fashion.
I choose to play at PTQs because the play tends to be analytical and technical on both sides, and that is /fun/ for me.
Comment by Alex — November 5, 2009 @ 1:07 pm
Exactly, I am having the time of my life.. just watch any video of me or listen to Monday Night Magic… I try to reflect that in things like tournament reports from last week. That said, I still aim to help players out. An article like this is much more helpful than some of the other posters would reflect in my opinion. Timeless intellectual conversation may not be as immediately impactful, but is better for the long term.
I dont even know what I will playing in Worlds in 2 weeks, so to write an article with some decklists would all be a big lie anyway. Strategy is not always in the cards… which the article tried to point out.
Comment by Conley — November 5, 2009 @ 1:17 pm
Wow Joshua Elder is a retard… If you’ve ever played a match with Conley or been around him you know he thoroughly enjoys playing this game. Not every article has to be filled to the brim with strategy I am glad Conley decides to write the articles that he does addressing different topics about the game instead of OMG this deck list is sick here’s what it does how it’s match-ups go. Why do people expect Conley to post his list? Do people know Worlds is in a few weeks? If you read the article at all you would know that maximizing your amount of hidden knowledge is important…
Comment by Brennen — November 5, 2009 @ 1:20 pm
You know this is all lies so Conley can weaken the metagame to his liking!
Seriously though very thought through article.
Comment by Wormmaster — November 5, 2009 @ 1:53 pm
I think the article is an excellent example of one of its main points. Just playing matchups is insufficient to take your game to a competitive level.
Ive been wondering for a while about training tools and decks to help teach those things that competitive players do to ensure a high level of play.
I mean that even just mentally acknowledging the changes of phase and steps and the intracacies of each takes training to make it a habit.
Ive always been amazed at how pro players can seem to predict whats coming based on what an opponent has previously played. (And not just the obvious cancel mana etc.) Ive been even more impressed about being able to predict the kinds of cards that would make their opponents decks in a sealed or draft format.
Ive thought that there should be some ways to train new players in some of these techniques. Like building a couple of decks with very complex interactions and evaluate a players ability to catch triggers recognize the rule interactions etc. Have a player train with the deck not for how the deck plays but rather to strengthen the mentel process of playing.
Teaching things about card evaluation in a structured format
Teaching muligan evaluation
Many of the things that effect the execution pillar start in the preparation and opportunity pillars. Knowing what to do when opportunity is available is equally important as having a great deck.
Learning how to play well is not a function of the deck that you are playing as much as ones understanding of the game as a whole
This is a great article I think many of us would benefit with a bit more details in the preperation section in areas outside of actuall matchup testing.
Like I mention how to train yourself so as to ensure you execute well.
Comment by Chris Young — November 5, 2009 @ 2:27 pm
I really really love Magic, and definitely Conley is a great Magic player, but “Magic is hands-down the most complex game that an individual can pick up when played at its highest level” gave me the lols… Keep chess in mind (and other games probably), before exaggerating…
Comment by Universalis — November 5, 2009 @ 3:57 pm
“I really really love Magic, and definitely Conley is a great Magic player, but “Magic is hands-down the most complex game that an individual can pick up when played at its highest level” gave me the lols… Keep chess in mind (and other games probably), before exaggerating…”
Notice that Conley did not say “most difficult” or “most skill intensive” which would certainly be debatable.
Name a more *complicated* game. Seriously, name one. Chess doesn’t come close, neither does Go.
Comment by Robin — November 6, 2009 @ 11:01 am
Vs. was more complicated, and WoW TCG is too.
Comment by Phil — November 6, 2009 @ 3:14 pm
Breaking Through - Bracing the Pillars…
Your story has been summoned to the battlefield - Trackback from MTGBattlefield…
Trackback by MTGBattlefield — November 6, 2009 @ 5:17 pm